Item-Kombination #2364
Kombinationsgröße: 3
Kombinationsgegenstände
O_Cleaner_Ng_Card
KickAndKick_Card
Papila_H_Card
Kombinationseffekt
bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; bonus2 bSkillAtk,"NC_VULCANARM",20; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@r_shoes = getequiprefinerycnt(EQI_SHOES); bonus2 bSkillAtk,"NC_VULCANARM",5*(.@r_shoes/2); bonus2 bSkillAtk,"NC_AXEBOOMERANG",5*(.@r_weapon/2);
Skriptreferenzen
bSkillAtk
Gegenstandsbonus
bSkillAtk
Signatur:
bonus2 bSkillAtk,sk,n;
Beschreibung:
Increases damage of skill sk by n%
getequiprefinerycnt
Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'.
Can be used to check if you have reached a maximum refine value, default for
this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;