Item-Kombination Details

Item-Kombination #2378

Kombinationsgröße: 3
Kombinationsgegenstände
Boiling Phen Card
EP17_2_Phen_Card
Special Alnoldi Card
Alnoldi_Ex_Card
Senior Broken Gardener Card
B_Scissore_Ng_H_Card
Kombinationseffekt
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",20;
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",20;
bonus2 bSkillAtk,"SJ_FULLMOONKICK",20;
.@r_weapon = getequiprefinerycnt(EQI_HAND_R);
.@r_shoes = getequiprefinerycnt(EQI_SHOES);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK",5*(.@r_shoes/2);
bonus2 bSkillAtk,"SJ_FALLINGSTAR_ATK2",5*(.@r_shoes/2);
bonus2 bSkillAtk,"SJ_FULLMOONKICK",5*(.@r_weapon/2);
Skriptreferenzen
bSkillAtk Gegenstandsbonus
bSkillAtk
Signatur:
bonus2 bSkillAtk,sk,n;
Beschreibung:
Increases damage of skill sk by n%
getequiprefinerycnt Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'. Can be used to check if you have reached a maximum refine value, default for this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;