Item-Kombination Details

Item-Kombination #4869

Kombinationsgröße: 2
Kombinationsgegenstände
Runaway Accelerator [1]
Runaway_Accelerator
Q-Player
Reactor_A_Player
Kombinationseffekt
.@r = getequiprefinerycnt(EQI_HEAD_TOP);
bonus2 bSubRace,RC_Player_Human,3+.@r;
bonus2 bSubRace,RC_Player_Doram,3+.@r;
Skriptreferenzen
getequiprefinerycnt Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'. Can be used to check if you have reached a maximum refine value, default for this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bSubRace Gegenstandsbonus
bSubRace
Signatur:
bonus3 bSubRace,r,x,bf;
Beschreibung:
+x% damage reduction against race r with trigger criteria bf