Item-Kombination #7739
Kombinationsgröße: 3
Kombinationsgegenstände
Flamel_Memory
E_Flamel_Memory
Bio_CapeMagic_TH
Kombinationseffekt
.@r = getequiprefinerycnt(EQI_GARMENT)/3; bonus bVariableCastrate,-10*.@r; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",5*.@r; bonus2 bSkillAtk,"GN_CARTCANNON",5*.@r; bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",5*.@r;
Skriptreferenzen
getequiprefinerycnt
Befehl
getequiprefinerycnt
Signatur:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Beschreibung:
slot. For a list of equipment slots see 'getequipid'.
Can be used to check if you have reached a maximum refine value, default for
this is +10:
Beispiel:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bVariableCastrate
Gegenstandsbonus
bVariableCastrate
Signatur:
bonus2 bVariableCastrate,sk,n;
Beschreibung:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bLongAtkRate
Gegenstandsbonus
bLongAtkRate
Signatur:
bonus bLongAtkRate,n;
Beschreibung:
Increases damage of long ranged attacks by n%
bSkillAtk
Gegenstandsbonus
bSkillAtk
Signatur:
bonus2 bSkillAtk,sk,n;
Beschreibung:
Increases damage of skill sk by n%