Item Details

Gene Rod [2] ( Gene_Rod )

ID 16094 Gene Rod [2]
Gene Rod [2] Buy Price: zeny Sell Price: 0 zeny Weight: 140 Slots: 2
Type: Weapon item. Sub Type: Mace Gender: Both Locations: Weapon
Attack: 195 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 170 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Fourth classes., All Third classes.

Bengala que simula o desenho do DNA, fazendo uma referência às cobras do Caduceu original.
--------------------------
Indestrutível em batalha.
--------------------------
Dano de [Erva Daninha] +20%.
A cada refino:
ATQ +4.
Refino +9 ou mais:
Dano de [Erva Daninha] +30% adicional.
Refino +11 ou mais:
Recarga de [Erva Daninha] -2 segundos.
--------------------------
Tipo: Maça
ATQ: 195 ATQM: 0
Peso: 140
Nível da arma: 4
Nível necessário: 170
Classes: Bioquímicos e evoluções

A rod decorated with a crystal known as the essence of genetics.
_
Indestructible, Crazy Vines damage +20%
ATK +4 for every upgrade level
+9 Effect: Crazy Vines damage +30% (Additional)
+11 Effect: Crazy Vines cooldown -2 sec.
Class: Mace ATK: 195
Weight: 140
Weapon Level: 4
Required Level: 170
Job: Geneticist Classes

They say this rod hold magic powers which can influence one's gene code.
_
Crazyweed damage +20%, indestructible.
ATK +4 for every refine level of the item.
If refine rate is +9 or higher, additional Crazy Vines damage +30%.
If refine rate is +11 or higher, the cooldown of Crazy Vines -2 sec.
Weight: 140
Weapon level: 4
Required Level: 170
Jobs: Geneticist Jobs

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bBaseAtk,4*.@r;
bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",20;
if (.@r>=9)
   bonus2 bSkillAtk,"GN_CRAZYWEED_ATK",30;
if (.@r>=11)
   bonus2 bSkillCooldown,"GN_CRAZYWEED",-2000;
Not specified
Not specified