Item Details

Antique Cello [2] ( Antique_Cello )

ID 32108 Antique Cello [2]
Antique Cello [2] Buy Price: zeny Sell Price: 0 zeny Weight: 120 Slots: 2
Type: Weapon item. Sub Type: Musical Instrument Gender: Male Locations: Weapon
Attack: 180 Magic Attack: Not specified Range: 2 Defense: Not specified
Weapon Level: 4 Armor Level: Not specified Min. Equip Level: 170 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Fourth classes., All Third classes.

Uma viola antiquada, usada em eventos cerimoniais.
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Conjuração variável -10%.
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A cada refino:
Dano físico a distância +1%.
Refino +9 ou mais:
Recarga de [Temporal de Flechas] -1 segundo.
Refino +11 ou mais:
Custo de SP de [Temporal de Flechas] -20%.
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Tipo: Instrumento Musical
ATQ: 180 ATQM: 0
Peso: 120
Nível da arma: 4
Nível necessário: 170
Classes: Trovadores e evoluções

An antique cello.
It once was used for royal feasts and other luxurious banquets.
_
Variable Cast Time -10%
Long-ranged Physical damage +1% for every upgrade level
+9 Effect: Severe Rainstorm cooldown -1 sec.
+11 Effect: Severe Rainstorm SP cost -20%
Class: Instrument ATK: 180
Weight: 120
Weapon Level: 4
Required Level: 170
Job: Minstrel Classes

Expensive antique cello.
They say, once the King himself played it.
_
Variable Cast Time of all skills -10%.
Increases long-ranged damage +1% for every refine level of the item.
If refine rate is +9 or higher, cooldown of Severe Rainstorm -1 sec.
If refine rate is +11 or higher, Severe Rainstorm SP consumption -20%.
Weight: 120
Weapon level: 4
Required Level: 170
Jobs: Minstrel Jobs

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bVariableCastrate,-10;
bonus bLongAtkRate,.@r;
if (.@r>=9)
   bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000;
if (.@r>=11)
   bonus2 bSkillUseSPrate,"WM_SEVERE_RAINSTORM",20;
Not specified
Not specified