Imp Hat-LT [1] ( Imp_Hat_LT )
ID 400156 |
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Buy Price: zeny | Sell Price: 0 zeny | Weight: 40 | Slots: 1 | ||||||||||||||||||||
Type: Armor/Garment/Boots/Headgear/Accessory item. | Sub Type: Not specified | Gender: Both | Locations: Upper Headgear | |||||||||||||||||||||
Attack: Not specified | Magic Attack: Not specified | Range: Not specified | Defense: 1 | |||||||||||||||||||||
Weapon Level: Not specified | Armor Level: 2 | Min. Equip Level: 150 | Max. Equip Level: Not specified | |||||||||||||||||||||
Refineable: 1 | Gradable: 1 | Element: Fire | Classes: Not specified | |||||||||||||||||||||
An improved version of the hat modeled after the imp, All Not specified
.@g = getenchantgrade(); .@r = getrefine(); if (BaseLevel>=210) { bonus bPAtk,2; bonus bSMatk,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bAtkRate,5; bonus bMatkRate,5; if (.@r>=11) { bonus2 bMagicAddEle,Ele_Earth,20; bonus2 bAddEle,Ele_Earth,20; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Fire,5; bonus bShortAtkRate,5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,2; bonus bSMatk,2; if (.@g >= ENCHANTGRADE_B) { if (.@r>=12) { bonus bFixedCast,-500; } } } } autobonus "{ bonus bAtkEle,Ele_Fire; }",1,60000,BF_WEAPON; autobonus "{ bonus2 bMagicAtkEle,Ele_Fire,20; }",1,60000,BF_MAGIC; Not specified Not specified Not specified Not specified |