Item Details

The Meow Family's Paycheck-LT [1] ( 2023Seppay_05 )

ID 400550 The Meow Family's Paycheck-LT [1]
The Meow Family's Paycheck-LT [1] Buy Price: zeny Sell Price: 0 zeny Weight: 10 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Upper Headgear
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 20
Weapon Level: Not specified Armor Level: 2 Min. Equip Level: 130 Max. Equip Level: Not specified
Refineable: 1 Gradable: 1 Element: Neutral Classes: Not specified

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
.@g = getenchantgrade();
bonus bBaseAtk,20*(.@r/2);
bonus bMatk,20*(.@r/2);
bonus2 bSkillAtk,"SU_PICKYPECK",20*(.@r/3);
bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",20*(.@r/3);
bonus2 bSkillAtk,"SU_SV_STEMSPEAR",20*(.@r/3);
bonus2 bSkillAtk,"SU_CN_METEOR",20*(.@r/3);
if (.@r>=7) {
   bonus bAtkRate,10;
   bonus bMatkRate,10;
   bonus bAspdRate,10;
   if (.@r>=9) {
       bonus2 bAddSize,Size_All,10;
       bonus2 bMagicAddSize,Size_All,10;
       if (.@r>=11) {
            bonus bLongAtkRate,15;
            bonus2 bMagicAtkEle,Ele_All,15;
            if (.@r>=12) {
                bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",-500;
                bonus2 bSkillCooldown,"SU_NYANGGRASS",-30000;
                bonus3 bAutoSpell,"SU_LUNATICCARROTBEAT",5,50;
                bonus3 bAutoSpell,"SU_CN_METEOR",5,50;
                if (getskilllv("SU_SPIRITOFSEA") == 1) {
                    skill "CR_REFLECTSHIELD",5;
                }
            }
       }
   }
}
if (.@g>=ENCHANTGRADE_D) {
   bonus bDelayrate,-10;
   if (.@g>=ENCHANTGRADE_C) {
       bonus2 bSkillAtk,"SU_PICKYPECK",10*(.@r/3);
       bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",10*(.@r/3);
       bonus2 bSkillAtk,"SU_SV_STEMSPEAR",10*(.@r/3);
       bonus2 bSkillAtk,"SU_CN_METEOR",10*(.@r/3);
       if (.@g>=ENCHANTGRADE_B) {
            bonus bPAtk,7;
            bonus bSMatk,7;
            if (.@g>=ENCHANTGRADE_A) {
                bonus2 bAddRace,RC_All,10;
                bonus2 bMagicAddRace,RC_All,10;
                bonus2 bSkillCooldown,"SU_STOOP",-5000;
            }
       }
   }
}
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