Item Details

Peep Toe Sandals [1] ( Peep_Toe_Sandals )

ID 470075 Peep Toe Sandals [1]
Peep Toe Sandals [1] Buy Price: zeny Sell Price: 0 zeny Weight: 30 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Shoes
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 10
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Sandálias muito antigas. Remetem aos primeiros habitantes do continente e valem mais do que ouro.
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A cada nível de base:
ATQ e ATQM +1.
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EXP ao derrotar monstros +5%.
Refino +7 ou mais:
EXP ao derrotar monstros +5% adicional.
Refino +9 ou mais:
EXP ao derrotar monstros +5% adicional.
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Tipo: Calçado
DEF: 10 DEFM: 0
Peso: 30
Nível necessário: 100
Classes: Todas

+1 ATK per base level
+1 mATK per base level
5% Exp increase from defeating monsters
If refined to + 9 or higher
Additional 5% Exp increase from defeating monsters
If refined to + 11 or higher
Additional 5% Exp increase from defeating monsters
Type: Shoes Defense: 10
Weight: 30
Required Level: 100
Class: All

For every base levels after 50 ATK +1, MATK +1.
Additional experience from killing monsters +5%.
[If refined to +9 or higher], additional experience from killing monsters +5%.
[If refined to +11 or higher], additional experience from killing monsters +5%.
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Class: Footwear
Defense: 10
Weight: 30
Required Level: 100
Jobs: All

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
.@val = 5;
bonus bBaseAtk,BaseLevel;
bonus bMatk,BaseLevel;
if (.@r >= 9)
   .@val += 5;
if (.@r >= 11)
   .@val += 5;
bonus2 bExpAddClass,Class_All,.@val;
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