Item Details

Slate Sword-LT [2] ( Slate_Sword_LT )

ID 500040 Slate Sword-LT [2]
Slate Sword-LT [2] Buy Price: zeny Sell Price: 0 zeny Weight: 120 Slots: 2
Type: Weapon item. Sub Type: One-Handed Sword Gender: Both Locations: Weapon
Attack: 205 Magic Attack: Not specified Range: 1 Defense: Not specified
Weapon Level: 5 Armor Level: Not specified Min. Equip Level: 190 Max. Equip Level: Not specified
Refineable: 1 Gradable: 1 Element: Neutral Classes: Fourth classes., All Third classes.

ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases melee physical damage by 4%.
When refined to +7 or higher increases Cart Tornado damage by 25% and Hell Plant damage by 30%.
When refined to +9 or higher, increases Cart Tornado damage by additional 20% and reduces global cooldown by 10%.
When refined to +11 or higher, MHP +10%, increases Cart Tornado damage by additional 20% and reduces global cooldown by additional 5%.

Set Bonus:
Slate Sword-LT [2]
Hero Boots-LT [1]

ATK +10%, P.ATK +2.
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[Grade Bonus]
[Grade D] ATK +3%.
[Grade C] Increases melee physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Type : Sword
Attack : 205
Weight : 120
Weapon Level : 5
Required Level : 190
Class : Geneticist Class

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus bAtkRate,5;
if (BaseLevel>=210) {
   bonus bPAtk,1;
   bonus bPow,2;
}
if (.@r>=7) {
   bonus2 bSkillAtk,"GN_HELLS_PLANT",30;
   bonus2 bSkillAtk,"GN_CART_TORNADO",25;
   if (.@r>=9) {
      bonus bDelayrate,-10;
      bonus2 bSkillAtk,"GN_CART_TORNADO",20;
      if (.@r>=11) {
         bonus bDelayrate,-5;
         bonus bMaxHPrate,10;
         bonus2 bSkillAtk,"GN_CART_TORNADO",20;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bAtkRate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus bShortAtkRate,15;
      bonus bPAtk,1;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bPAtk,2;
         bonus bPow,3;
      }
   }
}
bonus bBaseAtk,15*(.@r/2);
bonus bShortAtkRate,4*(.@r/3);
Not specified
Not specified

Not specified