Item Details

Vivatus Fides Foxtail Wand [2] ( Vivatus_F_F_Wand )

ID 550065 Vivatus Fides Foxtail Wand [2]
Vivatus Fides Foxtail Wand [2] Buy Price: zeny Sell Price: 0 zeny Weight: 150 Slots: 2
Type: Weapon item. Sub Type: Staff Gender: Both Locations: Weapon
Attack: 200 Magic Attack: 350 Range: 1 Defense: Not specified
Weapon Level: 5 Armor Level: Not specified Min. Equip Level: 210 Max. Equip Level: Not specified
Refineable: 1 Gradable: 1 Element: Neutral Classes: Fourth classes.

A Foxtail reborn through the power of true faith through a purification ritual.
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MATK + 350.
Can't be destroyed.
Increases Catnip Meteor damage by 10%.
MATK + 12 per 3 refine rate.

If refine rate is 7 or higher, increases Catnip Meteor damage by additional 20%.

If refine rate is 9 or higher, reduces skill cooldown of Catnip Meteor by 2 seconds.

If refine rate is 11 or higher, increases Catnip Meteor damage by additional 25%.

If refine rate is 12 or higher, increases neutral property magical damage by 15%.
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[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Catnip Meteor damage by additional 15%.
[Grade B] MATK +7%.
[Grade A] SPL +1 and S.MATK +1 per 3 refine rate.
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Class: Staff
Attack: 200
Weight: 150
Weapon Lv: 5
Required Lv: 210
Class: Spirit Handler

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSkillAtk,"SU_CN_METEOR",10;
bonus bMatk,12*(.@r/3);
if (.@r>=7) {
   bonus2 bSkillAtk,"SU_CN_METEOR",20;
   if (.@r>=9) {
      bonus2 bSkillCooldown,"SU_CN_METEOR",-2000;
      if (.@r>=11) {
         bonus2 bSkillAtk,"SU_CN_METEOR",25;
         if (.@r>=12) {
            bonus2 bMagicAtkEle,Ele_Neutral,15;
         }
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   if (.@r>=11) {
      bonus2 bMagicAddEle,Ele_All,15;
   }
}
if (.@g >= ENCHANTGRADE_C) {
   bonus2 bSkillAtk,"SU_CN_METEOR",15;
   if (.@g >= ENCHANTGRADE_B) {
      bonus bMatkRate,7;
      if (.@g >= ENCHANTGRADE_A) {
         bonus bSMatk,(.@r/3);
         bonus bSpl,(.@r/3);
      }
   }
}
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