Item Details

Iron Staff-LT [2] ( Iron_Staff_LT )

ID 640027 Iron Staff-LT [2]
Iron Staff-LT [2] Buy Price: zeny Sell Price: 0 zeny Weight: 100 Slots: 2
Type: Weapon item. Sub Type: Two-handed staves Gender: Both Locations: Right_Hand + Left_Hand
Attack: 100 Magic Attack: 235 Range: 1 Defense: Not specified
Weapon Level: 5 Armor Level: Not specified Min. Equip Level: 190 Max. Equip Level: Not specified
Refineable: 1 Gradable: 1 Element: Neutral Classes: Fourth classes., All Third classes.

An improved version of the staff made of otherworldly materials.
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Indestructible in battle.
MATK + 235, MATK + 5%.
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When character base level 210 or higher, SPL + 2, S.MATK + 1.
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For every 2 refine level, MATK + 15
For every 3 refine level, Increases Earth Strain and Gravitational Field damage by 12%.

When refine level 7 or more, reduced variable casting by 15%,
increased magic damage of Neutral, Earth, and Fire properties by 20%.
When refine level 9 or more, reduced Earth Strain skill cooldown is 1 second,
and increased Comet damage is by 30%.
When refine level 11 or more, increases magic damage to enemies of all sizes by 20% and Crimson Rock damage by 30%.
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Set Bonus
Iron Staff-LT [2]
Hero Boots-LT [1]

MATK + 10%, S.MATK + 2.
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[Bonus By Grade]
[Grade D] MATK + 3%.
[Grade C] Increases Neutral, Earth, and Fire magic damage by 15%, S.MATK + 1.
[Grade B] SPL + 3, S.MATK + 2.
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Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Lv : 5
Required Level : 190
Job : Warlock

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,5;
if (BaseLevel>=210) {
   bonus bSMatk,1;
   bonus bSpl,2;
}
if (.@r>=7) {
   bonus2 bMagicAtkEle,Ele_Fire,20;
   bonus2 bMagicAtkEle,Ele_Earth,20;
   bonus2 bMagicAtkEle,Ele_Neutral,20;
   bonus bVariableCastrate,-15;
   if (.@r>=9) {
      bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000;
      bonus2 bSkillAtk,"WL_COMET",30;
      if (.@r>=11) {
         bonus2 bMagicAddSize,Size_All,20;
         bonus2 bSkillAtk,"WL_CRIMSONROCK",30;
      }
   }
}
if (.@g >= ENCHANTGRADE_D) {
   bonus bMatkRate,3;
   if (.@g >= ENCHANTGRADE_C) {
      bonus2 bMagicAtkEle,Ele_Fire,15;
      bonus2 bMagicAtkEle,Ele_Earth,15;
      bonus2 bMagicAtkEle,Ele_Neutral,15;
      bonus bSMatk,1;
      if (.@g >= ENCHANTGRADE_B) {
         bonus bSMatk,2;
         bonus bSpl,3;
      }
   }
}
bonus bMatk,15*(.@r/2);
bonus2 bSkillAtk,"HW_GRAVITATION",12*(.@r/3);
bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3);
Not specified
Not specified

Not specified