Combo de Objetos Detalles

Combo de Objetos #100

Tamaño del Combo: 2
Objetos del Combo
Efecto del Combo
.@weapon = getequiprefinerycnt(EQI_HAND_R);
.@eq = getequiprefinerycnt(EQI_GARMENT);
bonus bMaxHP,1000;
bonus bMatk,(-50+(min(.@weapon,10)*20));
bonus bDelayrate,-3*(.@weapon/3);
bonus2 bSubEle,Ele_Neutral,(min(.@eq,10)/2);
Referencias del Script
getequiprefinerycnt Comando
getequiprefinerycnt
Firma:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Descripción:
slot. For a list of equipment slots see 'getequipid'. Can be used to check if you have reached a maximum refine value, default for this is +10:
Ejemplo:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;
bMaxHP Bono de Ítem
bMaxHP
Firma:
bonus bMaxHP,n;
Descripción:
MaxHP + n
bMatk Bono de Ítem
bMatk
Firma:
bonus bMatk,n;
Descripción:
Magical attack power + n
bDelayrate Bono de Ítem
bDelayrate
Firma:
bonus bDelayrate,n;
Descripción:
Increases skill delay by n%
bSubEle Bono de Ítem
bSubEle
Firma:
bonus3 bSubEle,e,x,bf;
Descripción:
+x% damage reduction against attack element e with trigger criteria bf