Combo de Objetos #322
Tamaño del Combo: 3
Objetos del Combo
Assaulter_Plate
Battle_Greave
Commander_Manteau
Efecto del Combo
bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player_Human,200;
bonus bVit,3;
bonus bMaxHPrate,12;
bonus bHealPower2,10;
bonus bAddItemHealRate,10;
autobonus2 "{ bonus2 bHPRegenRate,600,1000; }",5,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }";
Referencias del Script
bSubRace
Bono de Ítem
bSubRace
Firma:
bonus3 bSubRace,r,x,bf;
Descripción:
+x% damage reduction against race r with trigger criteria bf
bVit
Bono de Ítem
bVit
Firma:
bonus bVit,n;
Descripción:
VIT + n
bMaxHPrate
Bono de Ítem
bMaxHPrate
Firma:
bonus bMaxHPrate,n;
Descripción:
MaxHP + n%
bHealPower2
Bono de Ítem
bHealPower2
Firma:
bonus bHealPower2,n;
Descripción:
Increases heal amount if you are healed by any skills by n%
bAddItemHealRate
Bono de Ítem
bAddItemHealRate
Firma:
bonus2 bAddItemHealRate,iid,n;
Descripción:
Increases HP recovered by n% for item iid
bHPRegenRate
Bono de Ítem
bHPRegenRate
Firma:
bonus2 bHPRegenRate,n,t;
Descripción:
Gain n HP every t milliseconds
specialeffect2
Comando
specialeffect2
Firma:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Descripción:
This command behaves identically to 'specialeffect', but the effect will be
centered on the invoking character's sprite.
<Player name> parameter will display <effect number> on another Player than the
one currently attached to the script. Like with specialeffect, when specifying
a player, <send_target> must be supplied, specifying AREA will retain the default
behavior of the command.