| 788 |
2 |
|
bonus bFlee,18; |
Detalles
|
| 789 |
2 |
|
bonus bFlee,18; |
Detalles
|
| 790 |
2 |
|
bonus bFlee,18; |
Detalles
|
| 791 |
2 |
|
bonus bFlee,18; |
Detalles
|
| 792 |
2 |
|
bonus bFlee,18; |
Detalles
|
| 793 |
2 |
|
bonus bFlee,18; |
Detalles
|
| 794 |
2 |
|
bonus2 bSubEle,Ele_All,10; |
Detalles
|
| 795 |
2 |
|
bonus2 bAddEffWhenHit,Eff_Sleep,600; |
Detalles
|
| 796 |
2 |
|
bonus bStr,3; |
Detalles
|
| 797 |
2 |
|
bonus bDef,3; bonus bVit,3; |
Detalles
|
| 800 |
2 |
|
bonus2 bSubSize,Size_All,15; |
Detalles
|
| 801 |
2 |
|
bonus2 bAddEffWhenHit,Eff_Blind,600; |
Detalles
|
| 802 |
2 |
|
bonus bAtkRate,7; bonus bHit,12; |
Detalles
|
| 803 |
2 |
|
autobonus "{ bonus2 bAddEff,Eff_Stun,5000; }",2,5000,BF_SHORT; |
Detalles
|
| 804 |
2 |
|
bonus bMaxSP,50; |
Detalles
|
| 805 |
2 |
|
autobonus "{ bonus bAspd,1; }",20,5000,BF_WEAPON; |
Detalles
|
| 806 |
2 |
|
autobonus "{ bonus bSPrecovRate,100; }",20,5000,BF_MAGIC; |
Detalles
|
| 807 |
2 |
|
bonus bPerfectHitAddRate,20; |
Detalles
|
| 808 |
2 |
|
bonus bPerfectHitAddRate,20; |
Detalles
|
| 809 |
2 |
|
bonus bPerfectHitAddRate,20; |
Detalles
|