Item Details

Gaia Shield [1] ( Gaia_Shield )

ID 28916 Gaia Shield [1]
Gaia Shield [1] Precio de compra: 20 zeny Precio de venta: 10 zeny Peso: 200 Ranuras: 1
Tipo: Equipamiento. Subtipo: No especificado Género: Ambos Ubicaciones: Escudo
Ataque: No especificado Ataque mágico: No especificado Alcance: No especificado Defensa: 150
Nivel de arma: No especificado Nivel de armadura: 1 Nivel de Equipamiento (Mín.): 90 Nivel de Equipamiento (Máx.): No especificado
Refinable: 1 Graduable: No especificado Elemento: Neutral Clases: No especificado

Perisai dengan kekuatan Dewa Tanah!
MDef : 10
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Mengurangi Damage Elemen Tanah yang diterima sebesar 10%
Menambah Damage Fisik dan Magic ke target elemen Tanah +5%.
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Apabila level tempa +6 atau diatasnya,
Tambahan Pengurangan Damage Elemen Tanah yang diterima sebesar 15%
Tambahan Damage Fisik dan Magic ke target elemen Tanah +10%.
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Apabila level tempa +8 atau diatasnya,
Saat STR 90 atau lebih, ATK +50
Saat INT 90 atau lebih, MATK +30
Saat AGI 90 atau lebih, ASPD +5%
Saat VIT 90 atau lebih, Item Recovery Rate +10%
Saat DEX 90 atau lebih, Variable Cast Time -5%
Saat LUK 90 atau lebih, Crit damage +5%
Jenis : Shield Def : 150
Berat : 200
Syarat Lv : 90
Syarat Job : Semua Job

A shield that contains the power of the earth.
Class: Shield
Defense: 150
Weight: 200
Requires Level: 90
Usable By: All Jobs
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.

A shield that contains the power of the earth.
Class: Shield
Defense: 150
Weight: 200
Requires Level: 90
Usable By: All Jobs
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
Atk + 50, if the users base Str is 90 or higher.
Matk + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.

Todo

No especificado

Permitido en tienda de compra de jugador: Rama Muerta: Se vincula al equipar: Restricción de apilamiento en inventario:
Restricción de apilamiento en carrito: Restricción de apilamiento en almacén: Restricción de apilamiento en almacén de guild: Puede dropearse:
Puede comerciarse: Puede comerciarse con compañero: Puede venderse a NPC: Puede colocarse en el carrito:
Puede colocarse en almacén: Puede colocarse en almacén de guild: Puede ponerse en correo: Puede ponerse en subasta:
Retraso:
bonus bMdef,10;
bonus2 bSubEle,Ele_Earth,10;
bonus2 bAddEle,Ele_Earth,5;
bonus2 bMagicAddEle,Ele_Earth,5;
.@r = getrefine();
if (.@r>=6) {
   bonus2 bSubEle,Ele_Earth,15;
   bonus2 bAddEle,Ele_Earth,10;
   bonus2 bMagicAddEle,Ele_Earth,10;
}
if (.@r>=8) {
   if (readparam(bStr)>=90) {
      bonus bBaseAtk,50;
   }
   if (readparam(bAgi)>=90) {
      bonus bAspdRate,5;
   }
   if (readparam(bVit)>=90) {
      bonus bHealPower2,10;
      bonus bAddItemHealRate,10;
   }
   if (readparam(bInt)>=90) {
      bonus bMatk,30;
   }
   if (readparam(bDex)>=90) {
      bonus bVariableCastrate,-5;
   }
   if (readparam(bLuk)>=90) {
      bonus bCritAtkRate,5;
   }
}
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