Poring Battle Shield [1] ( Poring_B_Shield )
| ID 28953 |
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Precio de compra: zeny | Precio de venta: 0 zeny | Peso: 0 | Ranuras: 1 | ||||||||||||||||||||||||||||||||||||
| Tipo: Equipamiento. | Subtipo: No especificado | Género: Ambos | Ubicaciones: Escudo | |||||||||||||||||||||||||||||||||||||
| Ataque: No especificado | Ataque mágico: No especificado | Alcance: No especificado | Defensa: 80 | |||||||||||||||||||||||||||||||||||||
| Nivel de arma: No especificado | Nivel de armadura: 1 | Nivel de Equipamiento (Mín.): 150 | Nivel de Equipamiento (Máx.): No especificado | |||||||||||||||||||||||||||||||||||||
| Refinable: 1 | Graduable: No especificado | Elemento: Neutral | Clases: No especificado | |||||||||||||||||||||||||||||||||||||
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Escudo usado por um guerreiro solitário, que vagava por reinos subterrâneos em busca de fragmentos e respostas de um passado perdido. Mengurangi damage yang diterima dari semua size monster sebesar 2% per 3 tingkat tempa. According to legend, the four-winged Seraphing is the patron saint of Rune-Midgard. Todo No especificado
Banderas
Apilamiento
No especificado
Uso
No especificado
Comercio
Retraso
No especificado
.@r = getrefine();
bonus2 bSubSize,Size_All,2*(.@r/3);
if (.@r>=7) {
bonus bMaxHPrate,5;
bonus bMaxSPrate,5;
}
if (.@r>=9) {
bonus bAspd,1;
}
if (.@r>=12) {
autobonus "{ bonus2 bHPRegenRate,100,1000; }",50,4000,BF_MAGIC;
bonus bShortWeaponDamageReturn,1;
}
Referencias del Script
getrefine
Comando
getrefine
Firma:
Descripción:
function is called.
This function is intended for use in item scripts.
bSubSize
Bono de Ítem
bSubSize
Firma:
Descripción:
+x% damage reduction against size s
if
Comando
if
Firma:
Descripción:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Ejemplo:
bMaxHPrate
Bono de Ítem
bMaxHPrate
Firma:
Descripción:
MaxHP + n%
bMaxSPrate
Bono de Ítem
bMaxSPrate
Firma:
Descripción:
MaxSP + n%
bAspd
Bono de Ítem
bAspd
Firma:
Descripción:
Attack speed + n
bHPRegenRate
Bono de Ítem
bHPRegenRate
Firma:
Descripción:
Gain n HP every t milliseconds
bShortWeaponDamageReturn
Bono de Ítem
bShortWeaponDamageReturn
Firma:
Descripción:
Reflects n% of received melee damage back to the enemy that caused it
No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado Referencias del ScriptNo se detectaron referencias documentadas en este script. No especificado No especificado No especificado No especificado No especificado No especificado No especificado No especificado |
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