Item Details

Grace Cart Cannon Suit [1] ( Grace_Kart_Suit )

ID 450100 Grace Cart Cannon Suit [1]
Grace Cart Cannon Suit [1] Precio de compra: 20 zeny Precio de venta: 10 zeny Peso: 0 Ranuras: 1
Tipo: Equipamiento. Subtipo: No especificado Género: Ambos Ubicaciones: Armadura
Ataque: No especificado Ataque mágico: No especificado Alcance: No especificado Defensa: 100
Nivel de arma: No especificado Nivel de armadura: 1 Nivel de Equipamiento (Mín.): 150 Nivel de Equipamiento (Máx.): No especificado
Refinable: 1 Graduable: No especificado Elemento: Neutral Clases: Cuarta clases., Todo Tercero

Preso na conta.
Feito pela honra de Varmunt!
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ATQ +100.
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Refino +7 ou mais:
Conjuração variável -20%.
Refino +9 ou mais:
Dano físico a distância +10%.
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Conjunto
[Grácil Bota Física]
[Grácil Anel Físico]
[Grácil Capa Física]
ATQ da arma +2%.
Conjuração variável -5% adicional.
Dano de [Canhão de Prótons] +15%.
Soma dos refinos 27 ou mais:
ATQ da arma +3% adicional.
Conjuração variável -5% adicional.
Dano de [Canhão de Prótons] +15% adicional.
--------------------------
Tipo: Armadura
DEF: 100 DEFM: 0
Peso: 0
Nível necessário: 150
Classes: Bioquímicos e evoluções

Character-Bound

ATK +100
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Jika tingkat tempa +7 atau lebih,
Variable Cast-time -20%
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Jika tingkat tempa +9 atau lebih,
Damage serangan fisik jarak-jauh +10%
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Set Bonus
Grace Cart Cannon Suit [1]
Grace Attack Ring [1]
Grace Attack Manteau [1]
Grace Attack Boots [1]

ATK +2%
Variable Cast-time -5%

Damage dari skill "Cart Cannon" +15%

Jika total tingkat tempa seluruh item +27 atau lebih,
ATK +3%
Variable Cast-time -5%

Damage dari skill "Cart Cannon" +15%
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Jenis : Armor
DEF : 100
Berat : 0
Syarat Lv : 150
Job : Geneticist Classes

A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it.

ATK +100
If refined to 7 or higher,
Variable Cast Time -20%
If refined to 9 or higher,
Long-ranged Physical damage +10%

SET BONUS
Grace Attack Manteau
Grace Attack Boots
Grace Attack Ring
Variable Cast Time -5%, ATK +2%,
Cart Cannon damage +15%

SET BONUS
Grace Cart Cannon Suit
Grace Attack Manteau
Grace Attack Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional ATK +3%,
Additional Cart Cannon damage +15%

Class: Armor DEF: 100
Weight: 0
Required Level: 150
Job: Geneticist Classes

Character Bound.
Noble Geneticist's garment with Rune-Midgard emblem.
_
ATK +100.
_
If refined to +7 or higher, -20% Variable Cast Time of all skills.
If refined to +9 or higher, Long-Ranged Physical Damage +10%.
_
[When used in conjunction with the Grace Attack Manteau, Grace Attack Boots, and Grace Attack Ring]
Variable Cast Time of all skills -5%, ATK +2%, Cart Cannon damage +15%.
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[If Grace Cart Cannon Suit, Grace Attack Manteau, and Grace Attack Boots are refined to +27 or higher]
Variable Cast Time of all skills -5%, ATK +3%, Cart Cannon damage +15%.
_
Weight: 0
Required Level: 150
Jobs: Geneticist Jobs

No especificado

Banderas
¿Puede agregarse a una tienda de compra de jugador? No
¿Invoca un monstruo? No
¿Forma parte de un contenedor? No
¿Tiene pila única? No
¿Se vincula al equipar? No
¿Anuncia el drop? No
¿Se consume al usarlo?
¿Tiene efecto al caer? No
Apilamiento
No especificado
Uso
No especificado
Comercio
Sobrescribir No especificado
¿Puede soltarse? No
¿Puede comerciarse? No
¿Puede comerciarse con la pareja?
¿Puede venderse a NPC?
¿Puede colocarse en el carrito? No
¿Puede colocarse en el almacén? No
¿Puede colocarse en el almacén de guild? No
¿Puede enviarse por correo? No
¿Puede ponerse en subasta? No
Retraso
No especificado
.@r = getrefine();
bonus bBaseAtk,100;
if (.@r>=7)
   bonus bVariableCastrate,-20;
if (.@r>=9)
   bonus bLongAtkRate,10;
Referencias del Script
getrefine Comando
getrefine
Firma:
getrefine()
Descripción:
function is called. This function is intended for use in item scripts.
bBaseAtk Bono de Ítem
bBaseAtk
Firma:
bonus bBaseAtk,n;
Descripción:
Basic attack power + n
if Comando
if
Firma:
if (<condition>) <statement>;
Descripción:
This is the basic conditional statement command, and just about the only one available in this scripting language. The condition can be any expression. All expressions resulting in a non-zero value will be considered True, including negative values. All expressions resulting in a zero are false. If the expression results in True, the statement will be executed. If it isn't true, nothing happens and we move on to the next line of the script. For more information on conditional operators see the operators section above. bothering to store it in a specific variable: More examples of using the 'if' command in the real world: Example 1: Example 2: Notice that examples 1 and 2 have the same effect. Example 3: Example 4: Example 5: See 'strcharinfo' for an explanation of what this function does. Example 6: Using complex conditions. The script engine also supports nested 'if' statements: If the condition isn't met, it'll do the action following the 'else'. We can also group several actions depending on a condition: Remember that if you plan to do several actions upon the condition being false, and you forget to use the curly braces (the { } ), the second action will be executed regardless the output of the condition, unless of course, you stop the execution of the script if the condition is true (that is, in the first grouping using a return; , and end; or a close; ) Also, you can have multiple conditions nested or chained.
Ejemplo:
if (1)  mes "This will always print.";
if (0)  mes "And this will never print.";
if (5)  mes "This will also always print.";
if (-1) mes "Funny as it is, this will also print just fine.";
if (strcharinfo(0) == "Daniel Jackson") mes "It is true, you are Daniel!";
.@answer = 1;
input .@input;
if (.@input == .@answer)
close;
mes "Sorry, your answer is incorrect.";
close;
.@answer = 1;
input .@input;
if (.@input != .@answer)
mes "Sorry, your answer is incorrect.";
close;
.@count++;
mes "[Forgetful Man]";
if (.@count == 1) mes "This is the first time you have talked to me.";
if (.@count == 2) mes "This is the second time you have talked to me.";
if (.@count == 3) mes "This is the third time you have talked to me.";
if (.@count == 4) {
mes "This is the fourth time you have talked to me.";
mes "I think I am getting amnesia, I have forgotten about you...";
.@count = 0;
}
close;
mes "[Quest Person]";
if (countitem(512) < 1) {  // 512 is the item ID for Apple, found in db/item_db.yml
mes "Can you please bring me an apple?";
close;
}
mes "Oh, you brought an Apple!";
mes "I didn't want it, I just wanted to see one.";
close;
mes "[Person Checker]";
if ($@name$ == "") {  // global variable not yet set
mes "Please tell me someones name";
next;
input $@name$;
$@name2$ = strcharinfo(0);
mes "[Person Checker]";
mes "Thank you.";
close;
}
if ($@name$ == strcharinfo(0)) {  // player name matches $@name$
mes "You are the person that " + $@name2$ + " just mentioned.";
mes "Nice to meet you!";
// reset the global variables
$@name$ = "";
$@name2$ = "";
close;
}
mes "You are not the person that " + $name2$ + " mentioned.";
close;
mes "[Multiple Checks]";
if (@queststarted == 1 && countitem(512) >= 5) {
mes "Well done, you have started the quest and brought me 5 Apples.";
@queststarted = 0;
delitem 512,5;
close;
}
mes "Please bring me 5 apples.";
@queststarted = 1;
close;
if (<condition>)
dothis;
else
dothat;
if (<condition>) {
dothis1;
dothis2;
} else {
dothat1;
dothat2;
dothat3;
}
if (<condition 1>)
dothis;
else if (<condition 2>) {
dothat;
end;
} else
dothis;
bVariableCastrate Bono de Ítem
bVariableCastrate
Firma:
bonus2 bVariableCastrate,sk,n;
Descripción:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bLongAtkRate Bono de Ítem
bLongAtkRate
Firma:
bonus bLongAtkRate,n;
Descripción:
Increases damage of long ranged attacks by n%
No especificado
Referencias del Script

No se detectaron referencias documentadas en este script.

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Referencias del Script

No se detectaron referencias documentadas en este script.

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Refinado Grupo Nivel del objeto Refinable Nivel de arma Nivel de armadura Detalles
Refinado Armadura 1 No especificado 1 Detalles

No especificado