| 439 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bDefEle,Ele_Ghost; bonus bAgi,.@r; bonus bFlee,(2*.@r); |
Détails
|
| 441 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,15; bonus2 bIgnoreDefRaceRate,RC_Player_... |
Détails
|
| 442 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); .@val = 10; bonus bVit,(5+.@r); bonus bLuk,.@r; bonus2 bSubEle,Ele_Fire,10; bon... |
Détails
|
| 443 |
2 |
|
bonus5 bAutoSpell,"AL_HEAL",1,(10*getequiprefinerycnt(EQI_ARMOR)),BF_MAGIC,0; |
Détails
|
| 444 |
2 |
|
bonus5 bAutoSpell,"AL_HEAL",1,(10*getequiprefinerycnt(EQI_ARMOR)),BF_MAGIC,0; |
Détails
|
| 445 |
2 |
|
.@r = getequiprefinerycnt(EQI_GARMENT); if (.@r >= 7) { skill "TF_DOUBLE",5; } else if (.@r >= 5) { skill "TF_DOUBLE"... |
Détails
|
| 446 |
2 |
|
bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r >= 5) { bonus bCritAtkRate,... |
Détails
|
| 447 |
2 |
|
bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r >= 5) { bonus bCritAtkRate,... |
Détails
|
| 448 |
2 |
|
bonus bCritAtkRate,5; bonus bCritical,10; .@r = getequiprefinerycnt(EQI_GARMENT); if (.@r >= 5) { bonus bCritAtkRate,... |
Détails
|
| 449 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 450 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 451 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 452 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 453 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 454 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 455 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 456 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 457 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 458 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|
| 459 |
2 |
|
bonus2 bSkillAtk,"AL_HEAL",50; bonus2 bSkillAtk,"PR_MAGNUS",30; bonus bSPrecovRate,9; |
Détails
|