| 6204 |
2 |
|
bonus2 bSkillAtk,"AC_DOUBLE",40; |
Détails
|
| 6205 |
2 |
|
bonus2 bSkillAtk,"AC_DOUBLE",40; |
Détails
|
| 6206 |
2 |
|
bonus2 bSkillAtk,"AC_DOUBLE",40; |
Détails
|
| 6207 |
2 |
|
bonus2 bSkillAtk,"AC_DOUBLE",50; |
Détails
|
| 6208 |
2 |
|
bonus2 bSkillAtk,"AC_DOUBLE",50; |
Détails
|
| 6209 |
2 |
|
bonus2 bSkillAtk,"AC_DOUBLE",50; |
Détails
|
| 6210 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10; |
Détails
|
| 6211 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10; |
Détails
|
| 6212 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",10; bonus2 bSkillAtk,"DC_THROWARROW",10; |
Détails
|
| 6213 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",20; bonus2 bSkillAtk,"DC_THROWARROW",20; |
Détails
|
| 6214 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",20; bonus2 bSkillAtk,"DC_THROWARROW",20; |
Détails
|
| 6215 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",20; bonus2 bSkillAtk,"DC_THROWARROW",20; |
Détails
|
| 6216 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",30; bonus2 bSkillAtk,"DC_THROWARROW",30; |
Détails
|
| 6217 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",30; bonus2 bSkillAtk,"DC_THROWARROW",30; |
Détails
|
| 6218 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",30; bonus2 bSkillAtk,"DC_THROWARROW",30; |
Détails
|
| 6219 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",40; bonus2 bSkillAtk,"DC_THROWARROW",40; |
Détails
|
| 6220 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",40; bonus2 bSkillAtk,"DC_THROWARROW",40; |
Détails
|
| 6221 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",40; bonus2 bSkillAtk,"DC_THROWARROW",40; |
Détails
|
| 6222 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",50; bonus2 bSkillAtk,"DC_THROWARROW",50; |
Détails
|
| 6223 |
2 |
|
bonus2 bSkillAtk,"BA_MUSICALSTRIKE",50; bonus2 bSkillAtk,"DC_THROWARROW",50; |
Détails
|