Flush Safety Foxtail [2] ( F_Ein_1H_Foxtail )
| ID 550091 |
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Prix d'achat: zeny | Prix de vente: 0 zeny | Poids: 125 | Emplacements: 2 | ||||||||||||||||||||
| Type: Arme. | Sous-type: Bâton | Genre: Les deux | Lieux: Arme | |||||||||||||||||||||
| Attaque: 320 | Attaque magique: 370 | Portée: 1 | Défense: Non spécifié | |||||||||||||||||||||
| Niveau d'arme: 5 | Niveau d'armure: Non spécifié | Niveau d'équipement min.: 250 | Niveau d'équipement max.: Non spécifié | |||||||||||||||||||||
| Affûtage: 1 | Améliorable: 1 | Élément: Neutre | Classes: Classes Quatrièmes. | |||||||||||||||||||||
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Safety Foxtail strengthened by the energy of Mjolnir. Non spécifié
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus bMatkRate,10;
bonus bAtkRate,10;
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",20;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",20;
bonus2 bSkillAtk,"SU_CN_METEOR",20;
bonus2 bSkillAtk,"SU_PICKYPECK",20;
if (.@r>=7) {
bonus bAspdRate,10;
bonus bVariableCastrate,-10;
if (.@r>=9) {
bonus2 bAddSize,Size_All,15;
bonus2 bMagicAddSize,Size_All,15;
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
bonus2 bSkillAtk,"SU_CN_METEOR",20;
bonus2 bSkillAtk,"SU_PICKYPECK",20;
bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25;
bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25;
bonus2 bSkillUseSP,"SU_CN_METEOR",-25;
bonus2 bSkillUseSP,"SU_PICKYPECK",-25;
if (.@r>=11) {
bonus bDelayrate,-15;
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
bonus2 bSkillAtk,"SU_CN_METEOR",10;
bonus2 bSkillAtk,"SU_PICKYPECK",10;
bonus2 bSkillUseSP,"SH_HYUN_ROKS_BREEZE",-25;
bonus2 bSkillUseSP,"SH_HOGOGONG_STRIKE",-25;
bonus2 bSkillUseSP,"SU_CN_METEOR",-25;
bonus2 bSkillUseSP,"SU_PICKYPECK",-25;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bPAtk,10;
bonus bSMatk,10;
if (.@g>=ENCHANTGRADE_C) {
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
bonus2 bSkillAtk,"SU_CN_METEOR",10;
bonus2 bSkillAtk,"SU_PICKYPECK",10;
if (.@g>=ENCHANTGRADE_B) {
bonus2 bMagicAddEle,Ele_All,10;
bonus2 bAddEle,Ele_All,10;
if (.@g>=ENCHANTGRADE_A) {
bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",10;
bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",10;
bonus2 bSkillAtk,"SU_CN_METEOR",10;
bonus2 bSkillAtk,"SU_PICKYPECK",10;
}
}
}
}
Non spécifié Non spécifié Non spécifié Non spécifié |
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