Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
7100 2 bonus2 bSkillFixedCast,"EM_CONFLAGRATION",-1000; bonus2 bSkillFixedCast,"EM_LIGHTNING_LAND",-1000; bonus2 bSkillFixed... Detail
7101 2 autobonus "{ bonus2 bSkillUseSP,\"CD_ARBITRIUM\",439; bonus2 bSkillUseSP,\"CD_PNEUMATICUS_PROCELLA\",659; bonus2 bSki... Detail
7102 2 autobonus "{ bonus2 bSkillUseSP,\"TR_RHYTHMSHOOTING\",109; bonus2 bSkillUseSP,\"TR_ROSEBLOSSOM\",229; }",30,20000,BF_... Detail
7103 2 autobonus "{ bonus2 bSkillUseSP,\"BO_ACIDIFIED_ZONE_FIRE\",539; bonus2 bSkillUseSP,\"BO_ACIDIFIED_ZONE_WIND\",539; bo... Detail
7104 2 autobonus "{ bonus2 bSkillUseSP,\"MT_AXE_STOMP\",299; bonus2 bSkillUseSP,\"MT_RUSH_QUAKE\",439; }",30,20000,BF_WEAPON; Detail
7105 2 bonus2 bSkillFixedCast,"HN_METEOR_STORM_BUSTER",-1500; Detail
7106 2 autobonus "{ bonus2 bSkillUseSP,\"HN_JUPITEL_THUNDER_STORM\",79; bonus2 bSkillUseSP,\"HN_HELLS_DRIVE\",69; }",30,2000... Detail
7107 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; bonus bFixedCast,-200*(.@r/4); bon... Detail
7108 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RA_ARROWSTORM",-700; bonus bFixedCast,-200*(.@r/4); bon... Detail
7109 2 bonus2 bSkillCooldown,"WM_METALICSOUND",-500; bonus2 bMagicAtkEle,Ele_Neutral,15*(getequiprefinerycnt(EQI_HAND_R)/4); Detail
7110 2 bonus2 bSkillCooldown,"WM_METALICSOUND",-500; bonus2 bMagicAtkEle,Ele_Neutral,15*(getequiprefinerycnt(EQI_HAND_R)/4); Detail
7111 2 bonus2 bSkillCooldown,"WM_METALICSOUND",-500; bonus2 bMagicAtkEle,Ele_Neutral,15*(getequiprefinerycnt(EQI_HAND_R)/4); Detail
7112 2 bonus2 bSkillCooldown,"WM_METALICSOUND",-500; bonus2 bMagicAtkEle,Ele_Neutral,15*(getequiprefinerycnt(EQI_HAND_R)/4); Detail
7119 2 bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GN_CARTCANNON",(readparam(bStr)+read... Detail
7120 2 bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GN_CARTCANNON",(readparam(bStr)+read... Detail
7121 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GN_CART_TORNADO",(readparam(bStr... Detail
7122 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"GN_CART_TORNADO",(readparam(bStr... Detail
7123 2 bonus2 bSkillCooldown,"MT_SPARK_BLASTER",-100; bonus2 bSkillCooldown,"MT_TRIPLE_LASER",-100; Detail
7124 2 bonus2 bSkillCooldown,"NW_THE_VIGILANTE_AT_NIGHT",-300; Detail
7125 2 bonus2 bAddEle,Ele_All,15; bonus bShortAtkRate,15; Detail