Combo Item Daftar Semua

Combo Item

ID Ukuran Combo Item Combo Efek Combo Aksi
7358 3 if ((getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES)) >= 27) { bon... Detail
7359 3 if ((getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES)) >= 27) { bon... Detail
7360 3 if ((getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES)) >= 27) { bon... Detail
7361 3 if ((getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT) + getequiprefinerycnt(EQI_SHOES)) >= 27) { bon... Detail
7363 3 .@sum = getequiprefinerycnt(EQI_ARMOR) + getequiprefinerycnt(EQI_GARMENT); if (.@sum >= 18) { bonus bBaseAtk,80; bonu... Detail
7373 3 bonus bMaxHP,-200; bonus bMaxSP,-150; Detail
7374 3 bonus bMaxHP,-200; bonus bMaxSP,-150; Detail
7434 3 if (readparam(bStr)>=110) bonus2 bSkillCooldown,"RL_SLUGSHOT",10000; Detail
7519 3 if (getequipid(EQI_HAND_L) == 510166) { bonus bShortAtkRate,15; bonus2 bSkillAtk,"SHC_ETERNAL_SLASH",25; if (getencha... Detail
7636 3 bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"RA_AIMEDBOLT",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7637 3 bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"RA_AIMEDBOLT",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7638 3 bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"RA_AIMEDBOLT",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7639 3 bonus2 bAddSize,Size_All,20; bonus2 bSkillAtk,"RA_AIMEDBOLT",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7640 3 bonus2 bAddRace,RC_All,15; bonus2 bSkillAtk,"RA_ARROWSTORM",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7641 3 bonus2 bAddRace,RC_All,15; bonus2 bSkillAtk,"RA_ARROWSTORM",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7642 3 bonus2 bAddRace,RC_All,15; bonus2 bSkillAtk,"RA_ARROWSTORM",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7643 3 bonus2 bAddRace,RC_All,15; bonus2 bSkillAtk,"RA_ARROWSTORM",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7644 3 bonus bBaseAtk,80; bonus bCritAtkRate,15; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7645 3 bonus bBaseAtk,80; bonus bCritAtkRate,15; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail
7646 3 bonus bBaseAtk,80; bonus bCritAtkRate,15; bonus2 bSkillAtk,"SN_SHARPSHOOTING",10*(getequiprefinerycnt(EQI_HEAD_TOP)/2); Detail