Item Details

Prana Boots [1] ( aaegis_470206 )

ID 470206 Prana Boots [1]
Prana Boots [1] Buy Price: zeny Sell Price: 0 zeny Weight: 100 Slots: 1
Type: Armor/Garment/Boots/Headgear/Accessory item. Sub Type: Not specified Gender: Both Locations: Shoes
Attack: Not specified Magic Attack: Not specified Range: Not specified Defense: 50
Weapon Level: Not specified Armor Level: 1 Min. Equip Level: 100 Max. Equip Level: Not specified
Refineable: 1 Gradable: Not specified Element: Neutral Classes: Not specified

Calçados encantados com a energia vital que permeia o universo. Basicamente, um sopro da vida.
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Cura recebida +30%.
Resistência a raça Humanoide +5%.
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A cada 3 refinos:
INT e DES +3.
HP máx. +1.000.
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Refino +11 ou mais:
DEF +100.
HP máx. +15%.
Resistência as raças Humano e Doram +10%.
Refino +13 ou mais:
DEF +100 adicional.
HP máx. +15% adicional.
Resistência a monstros normais e chefes +5%.
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Tipo: Calçado
DEF: 50 DEFM: 15
Peso: 100
Nível necessário: 100
Classes: Todas

Shoes that amplify the life energy that resides in all living things.
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Reduce damage taken from demihuman monsters (except players) by 5%.
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Increase recovery rate of received healing and recovery items by 30%.
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For every refine level, MHP + 1000, INT + 3, DEX + 3.
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When refined to +9 or higher, additional MHP + 15%, DEF + 100, reduce damage taken from Players by 10%.
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When refined to +11 or higher, additional MHP + 15%, additional DEF + 100, reduce damage taken from normal and boss monsters by 5%.
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Type : Shoes
Def : 50
Weight : 100
Required Level : 100
Class : All Jobs

All

Not specified

Allowed in player purchase shop: Summons monster: Bind On Equip: Stacking restriction in inventory:
Stacking restriction in cart: Stacking restriction in storage: Stacking restriction in guild storage: Can be dropped:
Can be traded: Can be traded with partner: Can be sold to NPC: Can be placed in the cart:
Can be placed in the storage: Can be placed in guild storage: Can be put in a mail: Can be put in an auction:
Delay:
.@r = getrefine();
bonus bMdef,15;
bonus2 bSubRace,RC_DemiHuman,5;
bonus bHealPower2,30;
bonus bAddItemHealRate,30;
bonus bInt,3*.@r;
bonus bDex,3*.@r;
bonus bMaxHP,1000*.@r;
if (.@r>=5) {
   bonus bDef,100;
   bonus bMaxHPrate,15;
   bonus2 bSubRace,RC_Player_Human,10;
}
if (.@r>=7) {
   bonus bDef,100;
   bonus bMaxHPrate,15;
   bonus2 bSubClass,Class_Boss,5;
   bonus2 bSubClass,Class_Normal,5;
}
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