Combo de Itens #472
Tamanho do Combo: 2
Itens do Combo
Spiritual_Ring
Comp_D_Hunt_Bible_K
Efeito do Combo
bonus2 bVariableCastrate,"PR_MAGNUS",-25;
bonus bHealPower,10;
bonus bAddItemHealRate,10;
autobonus2 "{ bonus2 bIgnoreMdefRaceRate,RC_All,100; }",getequiprefinerycnt(EQI_HAND_R)*20,2000,BF_SHORT|BF_NORMAL;
/* Confirm: Success rate and duration */
Referências do Script
bVariableCastrate
Bônus de Item
bVariableCastrate
Assinatura:
bonus2 bVariableCastrate,sk,n;
Descrição:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bHealPower
Bônus de Item
bHealPower
Assinatura:
bonus bHealPower,n;
Descrição:
Increases heal amount of all heal skills by n%
bAddItemHealRate
Bônus de Item
bAddItemHealRate
Assinatura:
bonus2 bAddItemHealRate,iid,n;
Descrição:
Increases HP recovered by n% for item iid
bIgnoreMdefRaceRate
Bônus de Item
bIgnoreMdefRaceRate
Assinatura:
bonus2 bIgnoreMdefRaceRate,r,n;
Descrição:
Disregard n% of the target's MDEF if the target belongs to race r
getequiprefinerycnt
Comando
getequiprefinerycnt
Assinatura:
getequiprefinerycnt(<equipment slot>{,<char_id>})
Descrição:
slot. For a list of equipment slots see 'getequipid'.
Can be used to check if you have reached a maximum refine value, default for
this is +10:
Exemplo:
if (getequiprefinerycnt(EQI_HEAD_TOP) < 10)
mes "I will now upgrade your " + getequipname(EQI_HEAD_TOP);
else
mes "Sorry, it's not possible to refine hats better than +10";
close;