Combos de Itens Listar Todos

Combos de Itens

ID Tamanho do Combo Itens do Combo Efeito do Combo Ações
4342 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus bReduceDamageReturn,10*.@r; Detalhes
4343 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bLongAtkRate,25; bonus2 bSkillCooldown,"NC_AXEBOOMERAN... Detalhes
4344 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r>=7) bonus2 bSkillCooldown,"WL_COMET",40000; if (.@r>=9) bonus2 bSkil... Detalhes
4345 2 bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus2 bHPRegenRate,5000,10000; bonus2 bSPRegenRate,100,10000; Detalhes
4346 2 bonus2 bSubEle,Ele_Earth,50; bonus2 bSubEle,Ele_Water,50; skill "AS_ENCHANTPOISON",10; Detalhes
4347 2 bonus bMatk,100; skill "HW_GANBANTEIN",1; Detalhes
4348 2 bonus bBaseAtk,100; skill "LK_CONCENTRATION",5; Detalhes
4349 2 bonus2 bAddClass,Class_Boss,25; skill "SN_SIGHT",10; Detalhes
4350 2 bonus2 bAddClass,Class_Normal,25; skill "WS_MELTDOWN",10; Detalhes
4351 2 bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; skill "HP_ASSUMPTIO",5; Detalhes
4352 2 bonus bFlee,50; bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; if (readparam(bVit)>=110) bonus bFlee,50; Detalhes
4353 2 bonus bFlee,50; bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; if (readparam(bVit)>=110) bonus bFlee,50; Detalhes
4354 2 bonus bCritical,50; bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"AM_ACIDTERROR",5,... Detalhes
4355 2 bonus bHit,50; bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"ST_FULLSTRIP",1,-100,B... Detalhes
4356 2 bonus bMatkRate,7; bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"SA_LANDPROTECTOR",... Detalhes
4357 2 bonus bAtkRate,7; bonus bMaxHPrate,50; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"MO_INVESTIGATE",5,-... Detalhes
4358 2 bonus bMaxHPrate,60; bonus2 bResEff,Eff_Freeze,10000; bonus5 bAutoSpellWhenHit,"CR_GRANDCROSS",10,-100,BF_WEAPON,0; i... Detalhes
4359 2 autobonus3 "{ bonus bHealPower,100; }",100,5000,"AL_HEAL","{ active_transform 3221,5000; }"; autobonus3 "{ bonus bHea... Detalhes
4360 2 bonus bNoGemStone; bonus2 bSubEle,Ele_Neutral,50; Detalhes
4361 2 autobonus "{ bonus bInt,100; }",30,5000,BF_MAGIC,"{ active_transform 3224,5000; }"; Detalhes