Combos de Itens Listar Todos

Combos de Itens

ID Tamanho do Combo Itens do Combo Efeito do Combo Ações
8261 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,... Detalhes
8262 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Crusader) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"... Detalhes
8263 2 if (eaclass()&EAJL_THIRD && BaseJob == Job_Knight) { .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"RK... Detalhes
8264 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; bonus2 bSkillAtk,"WM_SEVERE... Detalhes
8265 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-1000; bonus2 bSkillAtk,"WM_SEVERE... Detalhes
8266 2 bonus bBaseAtk,70; bonus bAtkRate,10; Detalhes
8267 2 bonus bAspdRate,10; bonus bShortAtkRate,10; Detalhes
8268 2 bonus bHealPower2,20; bonus bHealPower,30; Detalhes
8269 2 bonus bFixedCast,-200; bonus2 bMagicAddEle,Ele_All,10; Detalhes
8270 2 bonus bHit,50; bonus bDelayrate,-15; Detalhes
8271 2 bonus bMatk,70; bonus bMatkRate,10; Detalhes
8272 2 bonus bLongAtkRate,10; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bAddClass,Class_All,12; bonus2 bSk... Detalhes
8273 2 bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddClass,Class_All,... Detalhes
8274 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bLongAtkRate,8; bonus bAtkRate,2*(.@r/2); bonus2 bSkillAtk,"NW_THE_VIG... Detalhes
8277 2 if (getequiprefinerycnt(EQI_GARMENT)>=9) { bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; } Detalhes
8278 2 if (getequiprefinerycnt(EQI_GARMENT)>=9) { bonus2 bResEff,Eff_Curse,10000; bonus2 bResEff,Eff_Stone,10000; } Detalhes
8279 2 bonus2 bAddRace,RC_Angel,3; bonus2 bAddRace,RC_Demon,3; bonus2 bAddRace,RC_Undead,3; Detalhes
8280 2 bonus2 bAddRace,RC_Angel,3; bonus2 bAddRace,RC_Demon,3; bonus2 bAddRace,RC_Undead,3; Detalhes
8281 2 bonus2 bAddRace,RC_Angel,3; bonus2 bAddRace,RC_Demon,3; bonus2 bAddRace,RC_Undead,3; Detalhes
8282 2 bonus2 bAddRace,RC_Angel,3; bonus2 bAddRace,RC_Demon,3; bonus2 bAddRace,RC_Undead,3; Detalhes