Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
7187 2 bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; ... Детали
7188 2 bonus2 bMagicAtkEle,Ele_All,15; if (getenchantgrade(EQI_HAND_R) >= ENCHANTGRADE_A) { bonus2 bMagicAddRace,RC_All,12; ... Детали
7189 2 bonus2 bMagicAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"AB_ADORAMUS",(readparam(bIn... Детали
7190 2 bonus2 bMagicAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"AB_ADORAMUS",(readparam(bIn... Детали
7191 2 bonus2 bMagicAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"AB_JUDEX",(readparam(bAgi)+... Детали
7192 2 bonus2 bMagicAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"AB_JUDEX",(readparam(bAgi)+... Детали
7193 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"NC_AXETORNADO",(readparam(bStr)+... Детали
7194 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"NC_AXETORNADO",(readparam(bStr)+... Детали
7195 2 bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"NC_ARMSCANNON",(readparam(bStr)+read... Детали
7196 2 bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"NC_ARMSCANNON",(readparam(bStr)+read... Детали
7197 2 bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",(readpara... Детали
7198 2 bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",(readpara... Детали
7199 2 bonus2 bMagicAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"WM_REVERBERATION",(readpara... Детали
7200 2 bonus2 bMagicAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"WM_REVERBERATION",(readpara... Детали
7201 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"KO_HUUMARANKA",(readparam(bStr)+... Детали
7202 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"KO_HUUMARANKA",(readparam(bStr)+... Детали
7203 2 bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"KO_JYUMONJIKIRI",(readparam(bStr)+re... Детали
7204 2 bonus bLongAtkRate,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"KO_JYUMONJIKIRI",(readparam(bStr)+re... Детали
7205 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"SC_FATALMENACE",(readparam(bStr)... Детали
7206 2 bonus2 bAddRace,RC_All,8; if (getequiprefinerycnt(EQI_HAND_R)>=11) bonus2 bSkillAtk,"SC_FATALMENACE",(readparam(bStr)... Детали