Комбо Предметов Показать все

Комбо Предметов

ID Размер Комбо Предметы Комбо Эффект Комбо Действия
1467 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1468 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1469 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1470 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1471 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1472 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1473 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1474 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1475 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1476 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1477 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1478 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1479 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1480 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1481 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1482 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1483 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1484 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1485 2 bonus2 bSubRace,RC_Player_Human,3; bonus2 bAddEle,Ele_All,15; bonus2 bMagicAddEle,Ele_All,15; Детали
1486 2 .@a = getequiprefinerycnt(EQI_GARMENT); .@b = getequiprefinerycnt(EQI_HAND_L); bonus2 bAddEle,Ele_Earth,.@b; bonus2 b... Детали