Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase physical and magic damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase melee physical and Holy property magic damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, ATK + 5%, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Imperial Guard) [1] Devil Guardian Sword [2] For every 3 refine level of Weapon, increase Cross Rain damage by 4%, increase Holy property magic damage by 5%. When weapon grade is B or higher, increase Cross Rain damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Imperial Guard) [1] Devil Guardian Sword [2] Evil Spell Increase Cross Rain damage by additional 15%, increase Holy property magic damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Imperial Guard) [1] Holy Light Spear [2] For every 3 refine level of Weapon, increase Overslash damage by 4%, increase melee physical damage by 5%. When weapon grade is B or higher, increase Overslash damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Imperial Guard) [1] Holy Light Spear [2] Good Spell Increase Overslash damage by additional 15%, increase melee physical damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Type : Headgear Def : 10 Location : Upper Weight : 10 Armor Level : 2 Required Level : 215 Class : Imperial Guard
Разрешено в магазине для игроков:
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Призывает монстра:
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Привязывается при надевании:
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Ограничение по стакам в инвентаре:
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Ограничение по количеству в телеге:
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Ограничение на складывание в хранилище:
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Ограничение по стакам в хранилище гильдии:
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Можно выронить:
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Нельзя обменять:
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Можно торговать с партнером:
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Можно продать NPC:
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Может быть помещен в тележку:
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Может быть помещен в хранилище:
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Может быть помещен в хранилище гильдии:
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Может быть отправлен по почте:
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Может быть выставлен на аукцион:
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Задержка:
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.@g = getenchantgrade();
.@r = getrefine();
bonus2 bAddRace,RC_All,5*(.@r/3);
bonus2 bMagicAddRace,RC_All,5*(.@r/3);
bonus bShortAtkRate,7*(.@r/4);
bonus2 bMagicAtkEle,Ele_Holy,7*(.@r/4);
if (.@r>=7) {
bonus bRes,50;
if (.@r>=9) {
bonus bAspdRate,5;
bonus bVariableCastrate,-5;
if (.@r>=11) {
bonus bFixedCast,-300;
bonus bMatkRate,5;
bonus bAtkRate,5;
}
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMaxHPrate,5;
if (.@g>=ENCHANTGRADE_C) {
bonus bPAtk,3;
bonus bSMatk,3;
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,2;
bonus bSMatk,2;
bonus bPow,2;
bonus bSpl,2;
if (.@g>=ENCHANTGRADE_A) {
bonus bMRes,50;
bonus bRes,50;
if (.@r>=12) {
bonus bFixedCast,-200;
}
}
}
}
}
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