Alice Body Pillow [1] ( Alice_Pillow_US )
| ID 460084 |
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Цена покупки: zeny | Цена продажи: 0 zeny | Вес: 30 | Слоты: 1 | ||||||||||||||||||||||||||||||||||||
| Тип: Броня/Одежда/Сапоги/Головной убор/Аксессуар. | Подтип: Не указано | Пол: Оба | Локации: Щит | |||||||||||||||||||||||||||||||||||||
| Атака: Не указано | Магическая атака: Не указано | Диапазон: Не указано | Защита: 50 | |||||||||||||||||||||||||||||||||||||
| Уровень оружия: Не указано | Уровень брони: 2 | Мин. Уровень Снаряжения: 1 | Макс. Уровень Снаряжения: Не указано | |||||||||||||||||||||||||||||||||||||
| Поддается улучшению: 1 | Оцениваемый: 1 | Элемент: Нейтральный | Классы: Не указано | |||||||||||||||||||||||||||||||||||||
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A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it. Все Не указано
Флаги
Стакирование
Не указано
Использование
Не указано
Торговля
Задержка
Не указано
.@r = getrefine();
.@g = getenchantgrade();
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bMdef,10;
bonus bPAtk,.@r/2;
bonus bSMatk,.@r/2;
bonus2 bAddClass,Class_All,5*(.@r/3);
bonus bMatkRate,5*(.@r/3);
if (getpetinfo(PETINFO_EGGID) == 9027) {
bonus bBaseAtk,30;
bonus bMatk,30;
bonus2 bHPDrainRate,30,5;
if (getpetinfo(PETINFO_INTIMATE) >= PET_INTIMATE_LOYAL) {
bonus bAspd,2;
bonus bVariableCastrate,-10;
}
}
if (.@r>=11) {
autobonus "{ bonus bInt,70; }",60,20000,BF_MAGIC;
autobonus "{ bonus bStr,70; }",60,20000,BF_WEAPON;
if (.@r>=12) {
bonus bFixedCastrate,-50;
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
if (.@g>=ENCHANTGRADE_C) {
bonus bDelayrate,-15;
if (.@g>=ENCHANTGRADE_B) {
bonus bPow,12;
bonus bSpl,12;
}
}
}
Справка по Скрипту
getrefine
Команда
getrefine
Сигнатура:
Описание:
function is called.
This function is intended for use in item scripts.
getenchantgrade
Команда
getenchantgrade
Сигнатура:
Описание:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
bMaxHPrate
Бонус Предмета
bMaxHPrate
Сигнатура:
Описание:
MaxHP + n%
bMaxSPrate
Бонус Предмета
bMaxSPrate
Сигнатура:
Описание:
MaxSP + n%
bMdef
Бонус Предмета
bMdef
Сигнатура:
Описание:
Equipment MDEF + n
bPAtk
Бонус Предмета
bPAtk
Сигнатура:
Описание:
PAtk + n
bSMatk
Бонус Предмета
bSMatk
Сигнатура:
Описание:
SMatk + n
bAddClass
Бонус Предмета
bAddClass
Сигнатура:
Описание:
+x% physical damage against class c
bMatkRate
Бонус Предмета
bMatkRate
Сигнатура:
Описание:
Magical attack power + n%
if
Команда
if
Сигнатура:
Описание:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Пример:
getpetinfo
Команда
getpetinfo
Сигнатура:
Описание:
currently has active. Valid types are:
PETINFO_ID - Pet unique ID
PETINFO_CLASS - Pet class number as per '' - will tell you what kind of a pet it is.
PETINFO_NAME - Pet name. Will return "null" if there's no pet.
PETINFO_INTIMATE - Pet friendly level (intimacy score). 1000 is full loyalty.
PETINFO_HUNGRY - Pet hungry level. 100 is full hunger.
PETINFO_RENAMED - Pet rename flag. 0 means this pet has not been named yet.
PETINFO_LEVEL - Pet level
PETINFO_BLOCKID - Pet Game ID
PETINFO_EGGID - Pet egg item ID
PETINFO_FOODID - Pet food item ID
PETINFO_INTIMATE can be used with the following constants for checking values:
PET_INTIMATE_NONE = 0
PET_INTIMATE_AWKWARD = 1 ~ 99
PET_INTIMATE_SHY = 100 ~ 249
PET_INTIMATE_NEUTRAL = 250 ~ 749
PET_INTIMATE_CORDIAL = 750 ~ 909
PET_INTIMATE_LOYAL = 910 ~ 1000
PETINFO_HUNGRY can be used with the following constants for checking values:
PET_HUNGRY_NONE = 0
PET_HUNGRY_VERY_HUNGRY = 1 ~ 10
PET_HUNGRY_HUNGRY = 11 ~ 25
PET_HUNGRY_NEUTRAL = 26 ~ 75
PET_HUNGRY_SATISFIED = 76 ~ 90
PET_HUNGRY_STUFFED = 91 ~ 100
Example:
These commands will only work if the invoking character has a pet, and are meant
to be executed from pet scripts. They will modify the pet AI decision-making for
the current pet of the invoking character, and will NOT have any independent
effect by themselves, which is why only one of them each may be in effect at any
time for a specific pet. A pet may have 'petloot', 'petskillbonus',
'petskillattack' OR 'petpetskillattack2' and 'petskillsupport'.
the specified duration of seconds, with a delay of the specified number of
seconds between activations. Rates are a chance of the effect occurring and are
given in percent. 'bonusratebattle_athena.conf'.
from the egg. Other commands usable in item scripts (see 'bonusre essentially on your own here.
Пример:
bBaseAtk
Бонус Предмета
bBaseAtk
Сигнатура:
Описание:
Basic attack power + n
bMatk
Бонус Предмета
bMatk
Сигнатура:
Описание:
Magical attack power + n
bHPDrainRate
Бонус Предмета
bHPDrainRate
Сигнатура:
Описание:
Adds a x/10% chance to drain n% HP from inflicted damage when attacking
bAspd
Бонус Предмета
bAspd
Сигнатура:
Описание:
Attack speed + n
bVariableCastrate
Бонус Предмета
bVariableCastrate
Сигнатура:
Описание:
Increases variable cast time of skill sk by n% (If RENEWAL_CAST is NOT defined, this bonus is equal to bCastrate)
bInt
Бонус Предмета
bInt
Сигнатура:
Описание:
INT + n
bStr
Бонус Предмета
bStr
Сигнатура:
Описание:
STR + n
bFixedCastrate
Бонус Предмета
bFixedCastrate
Сигнатура:
Описание:
Increases fixed cast time of skill sk by n% (has effect in RENEWAL_CAST only)
bDelayrate
Бонус Предмета
bDelayrate
Сигнатура:
Описание:
Increases skill delay by n%
bPow
Бонус Предмета
bPow
Сигнатура:
Описание:
POW + n
bSpl
Бонус Предмета
bSpl
Сигнатура:
Описание:
SPL + n
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