Item-Kombination Details

Item-Kombination #324

Kombinationsgröße: 3
Kombinationsgegenstände
Assassin Robe [1]
Assassin_Robe
Battle Greaves [1]
Battle_Greave
Captain's Manteau [1]
Commander_Manteau
Kombinationseffekt
bonus2 bSubRace,RC_All,-200;
bonus2 bSubRace,RC_DemiHuman,200;
bonus2 bSubRace,RC_Player_Human,200;
bonus bAgi,3;
bonus bMaxHPrate,12;
bonus bCritical,5;
bonus bAspdRate,5;
autobonus "{ bonus2 bHPRegenRate,300,1000; }",10,10000,BF_WEAPON,"{ specialeffect2 EF_HEAL; }";
Skriptreferenzen
bSubRace Gegenstandsbonus
bSubRace
Signatur:
bonus3 bSubRace,r,x,bf;
Beschreibung:
+x% damage reduction against race r with trigger criteria bf
bAgi Gegenstandsbonus
bAgi
Signatur:
bonus bAgi,n;
Beschreibung:
AGI + n
bMaxHPrate Gegenstandsbonus
bMaxHPrate
Signatur:
bonus bMaxHPrate,n;
Beschreibung:
MaxHP + n%
bCritical Gegenstandsbonus
bCritical
Signatur:
bonus bCritical,n;
Beschreibung:
Critical + n
bAspdRate Gegenstandsbonus
bAspdRate
Signatur:
bonus bAspdRate,n;
Beschreibung:
Attack speed + n%
bHPRegenRate Gegenstandsbonus
bHPRegenRate
Signatur:
bonus2 bHPRegenRate,n,t;
Beschreibung:
Gain n HP every t milliseconds
specialeffect2 Befehl
specialeffect2
Signatur:
specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}};
Beschreibung:
This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command.