Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
2978 2 bonus bInt,3; bonus bDex,3; Details
2979 2 bonus bVit,3; bonus bDex,3; Details
2980 2 bonus bAgi,3; bonus bVit,3; Details
2981 2 bonus bAgi,3; bonus bLuk,3; Details
2982 2 bonus bStr,3; bonus bLuk,3; Details
2983 2 bonus bStr,3; bonus bInt,3; Details
2984 2 bonus2 bAddClass,Class_All,2; Details
2985 2 bonus bMatkRate,2; Details
2987 2 bonus bHit,5; bonus bFlee,5; Details
2988 2 bonus2 bSubRace,RC_Brute,getequiprefinerycnt(EQI_GARMENT); bonus2 bAddEle,Ele_Water,getequiprefinerycnt(EQI_HAND_L); ... Details
2989 2 bonus2 bSubRace,RC_DemiHuman,getequiprefinerycnt(EQI_GARMENT); bonus2 bAddEle,Ele_Undead,getequiprefinerycnt(EQI_HAND... Details
2990 2 if (getequiprefinerycnt(EQI_HAND_R) >= 10) bonus2 bVariableCastrate,"SN_SHARPSHOOTING",-50; Details
2991 2 bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Wat... Details
2992 2 bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Wat... Details
2993 2 bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Wat... Details
2994 2 bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Wat... Details
2995 2 bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Wat... Details
2996 2 bonus2 bAddRace,RC_Fish,20; bonus2 bAddEle,Ele_Water,20; bonus2 bMagicAddRace,RC_Fish,20; bonus2 bMagicAddEle,Ele_Wat... Details
2997 2 bonus bAtkRate,10; bonus bSplashRange,1; Details
2998 2 bonus bAtkRate,10; bonus bSplashRange,1; Details