Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
4535 2 bonus2 bAddRace2,RC2_BioLab,20; bonus2 bMagicAddRace2,RC2_BioLab,20; Details
4536 2 bonus2 bAddRace2,RC2_BioLab,20; bonus2 bMagicAddRace2,RC2_BioLab,20; Details
4537 2 bonus2 bAddRace2,RC2_BioLab,20; bonus2 bMagicAddRace2,RC2_BioLab,20; Details
4538 2 bonus2 bAddRace2,RC2_BioLab,20; bonus2 bMagicAddRace2,RC2_BioLab,20; Details
4539 2 if (getequiprefinerycnt(EQI_GARMENT) >= 10) { if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus bLongAtkRate... Details
4540 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"RK_WINDCUTTER",20*(.@r/2); if (.@r >= 12) autobonus3 "{ bon... Details
4541 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"LG_EXEEDBREAK",15*(.@r/2); if (.@r >= 12) bonus2 bSkillCool... Details
4542 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus bLongAtkDef,2*(.@r/2); if (.@r >= 12) bonus bBaseAtk,30; Details
4543 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bMagicAddClass,Class_All,.@r/2; if (.@r >= 12) bonus2 bSkillCooldown,"... Details
4544 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bMagicAddRace,RC_All,.@r/2; if (.@r >= 12) bonus bMatk,30; Details
4545 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus bCritAtkRate,3*(.@r/2); if (.@r >= 12) bonus2 bIgnoreDefRaceRate,RC_All... Details
4546 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus bFlee,5*(.@r/2); if (.@r >= 12) bonus2 bSubRace,RC_All,15; Details
4547 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"NC_AXEBOOMERANG",5*(.@r/2); if (.@r >= 12) bonus bBaseAtk,30; Details
4548 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus2 bSkillAtk,"NC_VULCANARM",15*(.@r/2); bonus2 bSkillAtk,"NC_PILEBUNKER",... Details
4549 2 .@r = getequiprefinerycnt(EQI_GARMENT); bonus bLongAtkRate,2*(.@r/2); bonus2 bSkillAtk,"GN_HELLS_PLANT",15*(.@r/2); i... Details
4550 2 bonus bFixedCast,-300; bonus bHealPower,30; Details
4551 2 bonus bLongAtkRate,15; bonus2 bSkillAtk,"SR_RAMPAGEBLASTER",30; Details
4552 2 bonus bMaxHPrate,40; Details
4553 2 bonus2 bAddRace,RC_All,25; Details
4554 2 if (getequiprefinerycnt(EQI_GARMENT) >= 10) { if (eaclass()&EAJL_THIRD && BaseJob == Job_Priest) { bonus bFixedCast,-... Details