Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
6350 2 bonus2 bAddEle,Ele_All,20; bonus bCritical,5; bonus2 bSkillAtk,"IQ_OLEUM_SANCTUM",40; bonus2 bSkillAtk,"IQ_EXPOSION_B... Details
6351 2 bonus2 bMagicAddEle,Ele_All,20; bonus bVariableCastrate,-5; bonus2 bSkillAtk,"SOA_TALISMAN_OF_SOUL_STEALING",40; bonu... Details
6352 2 bonus bPerfectHitRate,10; Details
6353 2 bonus2 bAddEle,Ele_All,20; bonus bCritical,5; bonus2 bSkillAtk,"SH_HOGOGONG_STRIKE",40; bonus2 bSkillAtk,"SH_CHUL_HO_... Details
6354 2 bonus2 bMagicAddEle,Ele_All,20; bonus bVariableCastrate,-5; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",40; bonus2 bSkillA... Details
6355 2 .@a = getskilllv("SKE_WAR_BOOK_MASTERY")/2; bonus bCRate,.@a; bonus bCritical,.@a; Details
6356 2 bonus2 bSkillAtk,"SKE_NOON_BLAST",10; Details
6357 2 bonus2 bSkillAtk,"SKE_SUNSET_BLAST",15; Details
6358 2 bonus2 bSkillAtk,"EM_CONFLAGRATION",10; bonus2 bSkillAtk,"EM_TERRA_DRIVE",10; Details
6359 2 bonus2 bSkillAtk,"EM_VENOM_SWAMP",10; Details
6360 2 bonus2 bMagicAddEle,Ele_All,3*getskilllv("EM_SPELL_ENCHANTING"); Details
6361 2 bonus2 bSkillAtk,"MT_TRIPLE_LASER",10; Details
6362 2 bonus2 bAddSize,Size_All,3*(getskilllv("MT_TWOAXEDEF")/2); Details
6363 2 bonus2 bSkillAtk,"MT_SPARK_BLASTER",15; Details
6364 2 bonus2 bMagicAddEle,Ele_All,20; bonus bVariableCastrate,-5; bonus2 bSkillAtk,"EM_TERRA_DRIVE",40; bonus2 bSkillAtk,"E... Details
6365 2 bonus2 bAddEle,Ele_All,20; bonus bCritical,5; bonus2 bSkillAtk,"WH_GALESTORM",40; bonus2 bSkillAtk,"WH_CRESCIVE_BOLT"... Details
6366 2 bonus2 bAddEle,Ele_All,20; bonus bCritical,5; bonus2 bSkillAtk,"SKE_SUNSET_BLAST",40; bonus2 bSkillAtk,"SKE_NOON_BLAS... Details
6367 2 bonus2 bMagicAddEle,Ele_All,20; bonus bVariableCastrate,-5; bonus2 bSkillAtk,"EM_CONFLAGRATION",40; bonus2 bSkillAtk,... Details
6368 2 bonus2 bAddEle,Ele_All,20; bonus bVariableCastrate,-5; bonus2 bSkillAtk,"WH_DEEPBLINDTRAP",40; bonus2 bSkillAtk,"WH_S... Details
6369 2 bonus2 bAddEle,Ele_All,20; bonus bVariableCastrate,-5; bonus2 bSkillAtk,"SKE_DAWN_BREAK",40; bonus2 bSkillAtk,"SKE_MI... Details