Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
6324 2 bonus2 bSkillAtk,"DK_HACKANDSLASHER",20; bonus2 bSkillAtk,"DK_STORMSLASH",40; bonus2 bAddEle,Ele_All,20; bonus bCriti... Details
6329 2 .@r = getrefine(); bonus bMaxSPrate,10+.@r; bonus bFlee,10+.@r; Details
6332 2 bonus bLongAtkRate,10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",getequiprefinerycnt(EQI_HAND_R)*10; Details
6333 2 bonus bLongAtkRate,10; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",getequiprefinerycnt(EQI_HAND_R)*10; Details
6334 2 bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bSkillAtk,"WM_METALICSOUND",getequiprefinerycnt(EQI_HAND_R)*5; Details
6335 2 bonus2 bMagicAtkEle,Ele_Neutral,10; bonus2 bSkillAtk,"WM_METALICSOUND",getequiprefinerycnt(EQI_HAND_R)*5; Details
6336 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddRace,RC_Formless,10; bonus2 bAddRace,RC_Undead,10; bonus2 bA... Details
6337 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bDelayrate,-10; bonus2 bSkillAtk,"LG_HESPERUSLIT",10*(.@r_weapon/2); Details
6338 2 .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"RK_WINDCUTTER",10*(.@r_w... Details
6339 2 .@r = getequiprefinerycnt(EQI_HAND_L); .@r_weapon = getequiprefinerycnt(EQI_HAND_R); .@sum = .@r + .@r_weapon; bonus ... Details
6340 2 .@sum = getequiprefinerycnt(EQI_SHADOW_ARMOR)+getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bUseSPrate,-10; if (.@sum>... Details
6341 2 bonus bRes,15; bonus bMRes,15; Details
6342 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r>8) { bonus bMaxHP,400; } else if (.@r>6) { bonus bMaxHP,200; } else ... Details
6343 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,"SS_SEKIENHOU",5*(.@r/2); bonus2 bSkillAtk,"SS_REIKETSUHOU",5... Details
6344 2 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus2 bSkillAtk,"SS_SEKIENHOU",6*(.@r/2); ... Details
6345 2 .@r = getequiprefinerycnt(EQI_HAND_R); .@g = getenchantgrade(EQI_HAND_R); bonus bMatkRate,10; bonus2 bSkillAtk,"SS_RA... Details
6346 2 bonus2 bMagicAddEle,Ele_All,20; bonus bDelayrate,-5; bonus2 bSkillAtk,"CD_ARBITRIUM",40; bonus2 bSkillAtk,"CD_ARBITRI... Details
6347 2 bonus2 bAddEle,Ele_All,20; bonus bAspdRate,5; bonus2 bSkillAtk,"IQ_FIRST_BRAND",40; bonus2 bSkillAtk,"IQ_THIRD_PUNISH... Details
6348 2 bonus2 bMagicAddEle,Ele_All,20; bonus bVariableCastrate,-5; bonus2 bSkillAtk,"SOA_TALISMAN_OF_RED_PHOENIX",40; bonus2... Details
6349 2 bonus2 bAddEle,Ele_All,20; bonus bCritAtkRate,20; bonus bCritical,5; bonus2 bSkillAtk,"CD_PETITIO",30; Details