Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
7405 2 if (getskilllv("TF_POISON") == 10) skill "ASC_EDP",5; if (getskilllv("TF_HIDING") == 10) skill "AS_CLOAKING",10; if (... Details
7406 2 bonus2 bSkillCooldown,"WL_CRIMSONROCK",-2000; Details
7407 2 bonus2 bSkillCooldown,"WL_TELEKINESIS_INTENSE",-75000; Details
7408 2 bonus2 bMagicAddRace,RC_All,2*getequiprefinerycnt(EQI_HAND_R); Details
7409 2 bonus2 bMagicAddRace,RC_All,2*getequiprefinerycnt(EQI_HAND_R); Details
7410 2 bonus2 bExpAddRace,RC_All,4+(getequiprefinerycnt(EQI_GARMENT)/2); Details
7411 2 bonus2 bAddRace,RC_All,8; bonus2 bMagicAddRace,RC_All,8; bonus bDelayrate,-(getequiprefinerycnt(EQI_ARMOR)/2); Details
7412 2 bonus2 bAddRace,RC_All,8; bonus2 bMagicAddRace,RC_All,8; bonus bDelayrate,-(getequiprefinerycnt(EQI_ARMOR)/2); Details
7413 2 if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)) >= 21) { bonus2 bIgnoreDefRaceRate,RC_Dragon,30... Details
7414 2 if ((getequiprefinerycnt(EQI_ARMOR)+getequiprefinerycnt(EQI_GARMENT)) >= 21) { bonus2 bIgnoreDefRaceRate,RC_Dragon,30... Details
7415 2 bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",100; bonus2 bSkillAtk,"AM_ACIDTERROR",50; Details
7416 2 bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",100; bonus2 bSkillAtk,"AM_ACIDTERROR",50; Details
7417 2 bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",100; bonus2 bSkillAtk,"AM_ACIDTERROR",50; Details
7418 2 bonus2 bSkillAtk,"CR_ACIDDEMONSTRATION",100; bonus2 bSkillAtk,"AM_ACIDTERROR",50; Details
7419 2 bonus2 bSkillCooldown,"ABC_ABYSS_DAGGER",-100; bonus2 bSkillCooldown,"ABC_DEFT_STAB",-100; Details
7420 2 bonus2 bFixedCastrate,"AB_DUPLELIGHT",-100; Details
7421 2 autobonus "{ bonus2 bSkillUseSP,\"GC_COUNTERSLASH\",31; }",30,10000,BF_WEAPON; Details
7422 2 bonus4 bAutoSpellOnSkill,"GC_ROLLINGCUTTER","AB_ORATIO",5,1000; Details
7423 2 autobonus "{ bonus2 bSkillUseSP,\"KO_JYUMONJIKIRI\",45; }",30,10000,BF_WEAPON; Details
7424 2 bonus2 bSkillCooldown,"KO_HUUMARANKA",-300; Details