Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
1071 2 bonus bDelayrate,-15; Details
1072 2 bonus bVariableCastrate,-20; Details
1073 2 bonus bVariableCastrate,-20; Details
1074 2 bonus bVariableCastrate,-20; Details
1075 2 bonus bVariableCastrate,-20; Details
1076 2 bonus bVariableCastrate,-20; Details
1077 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus2 bSubRace,RC_DemiHuman,.@r; bonus2 bSubRace,RC_Formless,.@r; Details
1078 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bHit,(.@r/3)*5; Details
1079 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bFlee,(.@r/3)*5; Details
1080 2 bonus bMdef,20; Details
1081 2 bonus bMdef,20; Details
1082 2 bonus bMdef,20; Details
1083 2 bonus bMdef,20; Details
1084 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); Details
1085 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); Details
1086 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); Details
1087 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); Details
1088 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); Details
1089 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bAspdRate,(.@r/2); Details
1090 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); bonus bMaxHPrate,(.@r/2); Details