Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
1151 2 bonus bMaxHP,1000; Details
1152 2 bonus bMaxHP,1000; Details
1153 2 bonus bMaxHP,1000; Details
1154 2 bonus bMaxHP,1000; Details
1155 2 bonus bMaxHP,1000; Details
1156 2 bonus bMaxHP,1000; Details
1157 2 bonus bMaxHP,1000; Details
1160 2 .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); if (.@type == W_BOOK || .@type == W_STAFF || .@type... Details
1161 2 .@type = getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW); if (.@type == W_BOOK || .@type == W_STAFF || .@type... Details
1162 2 bonus2 bSubSkill,"HT_BLITZBEAT",200; Details
1163 2 .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_player = 2; .@luk = readparam(bLuk); if (.@luk > 107) ... Details
1164 2 .@aspd = 1; .@crit_dmg = 2 + 2 * (readparam(bDex) / 10); .@sub_player = 2; .@luk = readparam(bLuk); if (.@luk > 107) ... Details
1165 2 .@r = max(getequiprefinerycnt(EQI_ARMOR),1); bonus3 bAddMonsterDropItem,929,RC_DemiHuman,70*.@r; bonus3 bAddMonsterDr... Details
1166 2 bonus bMaxSP,20; bonus bMaxHPrate,5; bonus bHit,10; bonus2 bAddSize,Size_Large,30; autobonus "{ bonus bAspdRate,100; ... Details
1167 2 bonus2 bAddEle,Ele_Water,8; Details
1168 2 bonus2 bAddEle,Ele_Water,8; Details
1169 2 bonus2 bAddEle,Ele_Water,8; Details
1171 2 bonus bLongAtkRate,30; Details
1173 2 bonus bVariableCastrate,-15; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if... Details
1174 2 bonus bBaseAtk,50; .@eq = getequiprefinerycnt(EQI_HEAD_TOP); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= ... Details