Item-Kombinationen Alle auflisten

Item-Kombinationen

ID Kombinationsgröße Kombinationsgegenstände Kombinationseffekt Aktionen
1624 2 bonus bLongAtkRate,7; if (getequiprefinerycnt(EQI_SHOES) >= 10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgno... Details
1625 2 bonus bLongAtkRate,7; if (getequiprefinerycnt(EQI_SHOES) >= 10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgno... Details
1626 2 bonus bAspd,1; if (getequiprefinerycnt(EQI_SHOES) >= 10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRa... Details
1627 2 bonus bAspd,1; if (getequiprefinerycnt(EQI_SHOES) >= 10) { bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreDefRa... Details
1628 2 bonus bLongAtkRate,3; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= ... Details
1629 2 bonus2 bSubEle,Ele_Neutral,5+getequiprefinerycnt(EQI_HAND_L); Details
1630 2 bonus2 bAddEle,Ele_Neutral,5; bonus2 bMagicAddEle,Ele_Neutral,5; .@r = getequiprefinerycnt(EQI_GARMENT); bonus bMaxHP... Details
1631 2 bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { bonus bAtkRate,2; } if ... Details
1632 2 bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { bonus bMatkRate,2; } if... Details
1633 2 bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { bonus bAspdRate,5; } if... Details
1634 2 bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { bonus2 bSubEle,Ele_Neut... Details
1635 2 bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { bonus bLongAtkRate,2; }... Details
1636 2 bonus bMaxHPrate,5; bonus bMaxSPrate,5; .@r = getequiprefinerycnt(EQI_SHOES); if (.@r >= 7) { bonus bCritAtkRate,2; }... Details
1637 2 .@r = getequiprefinerycnt(EQI_HAND_R); .@b = getskilllv("WZ_FROSTNOVA"); .@c = getskilllv("WZ_WATERBALL"); bonus2 bMa... Details
1638 2 .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r >= 7) { bonus2 bSubRace,RC_DemiH... Details
1639 2 .@r = getequiprefinerycnt(EQI_HAND_R); bonus2 bSubRace,RC_DemiHuman,40; bonus2 bSubRace,RC_Player_Human,40; bonus4 bA... Details
1640 2 .@r = getequiprefinerycnt(EQI_SHOES); .@b = getequiprefinerycnt(EQI_HAND_R); if (.@r >= 7) { bonus bLongAtkRate,3*(re... Details
1641 2 .@r = getequiprefinerycnt(EQI_HAND_L); if (.@r > 6) { bonus2 bSubSize,Size_Large,2; bonus2 bSubClass,Class_Boss,2; } ... Details
1642 2 .@r = getequiprefinerycnt(EQI_HAND_R); .@cast = -5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_JUDEX",.@cas... Details
1643 2 .@r = getequiprefinerycnt(EQI_HAND_R); .@cast = -5*getskilllv("AB_ORATIO"); bonus2 bVariableCastrate,"AB_JUDEX",.@cas... Details