Divine Bow Gandiva [2] ( Gandiva_Bow_US )
| ID 700109 |
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Kaufpreis: zeny | Verkaufspreis: 0 zeny | Gewicht: 10 | Slots: 2 | ||||||||||||||||||||||||||||||||||||
| Typ: Waffengegenstand. | Untertyp: Bogen | Geschlecht: Beide | Orte: Rechte Hand + Linke Hand | |||||||||||||||||||||||||||||||||||||
| Angriff: 250 | Magie Angriff: Nicht angegeben | Reichweite: 5 | Verteidigung: Nicht angegeben | |||||||||||||||||||||||||||||||||||||
| Waffenlevel: 5 | Rüstungslevel: Nicht angegeben | Min. Ausrüstungslevel: 100 | Max. Ausrüstungslevel: Nicht angegeben | |||||||||||||||||||||||||||||||||||||
| Veredelbar: 1 | Gradierbar: 1 | Element: Neutral | Klassen: Vierte Klassen., Alle Third Klassen. | |||||||||||||||||||||||||||||||||||||
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A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows. Nicht angegeben
Flaggen
Stapelung
Nicht angegeben
Verwendung
Nicht angegeben
Handel
Verzögerung
Nicht angegeben
.@g = getenchantgrade();
.@r = getrefine();
bonus bUnbreakableWeapon;
bonus2 bSubClass,Class_Boss,50;
bonus2 bSubRace,RC_Player_Doram,40;
bonus2 bSubRace,RC_Player_Human,40;
bonus bLongAtkRate,40;
if (BaseLevel>=150)
bonus bLongAtkRate,10*.@r;
if (.@r>=11) {
bonus bSpeedRate,25;
bonus bAspd,5;
if (.@r>=12) {
bonus bAllStats,15;
bonus bBaseAtk,50;
bonus bMatk,50;
}
}
if (.@g>=ENCHANTGRADE_D) {
bonus bCritAtkRate,10;
if (.@g>=ENCHANTGRADE_C) {
bonus bPow,5;
bonus bCon,5;
if (.@g>=ENCHANTGRADE_B) {
bonus bPAtk,20;
if (.@g>=ENCHANTGRADE_A) {
bonus bLongAtkRate,20;
}
}
}
}
Skriptreferenzen
getenchantgrade
Befehl
getenchantgrade
Signatur:
Beschreibung:
function is called or the specified equipment slot. If nothing is
equipped there, it returns -1.
Valid equipment slots are:
EQI_COMPOUND_ON - Item slot that calls this script (In context of item script) (default)
For a list of others equipment slots see 'getequipid'.
getrefine
Befehl
getrefine
Signatur:
Beschreibung:
function is called.
This function is intended for use in item scripts.
bUnbreakableWeapon
Gegenstandsbonus
bUnbreakableWeapon
Signatur:
Beschreibung:
Weapon cannot be damaged/broken by any means
bSubClass
Gegenstandsbonus
bSubClass
Signatur:
Beschreibung:
+x% damage reduction against class c
bSubRace
Gegenstandsbonus
bSubRace
Signatur:
Beschreibung:
+x% damage reduction against race r with trigger criteria bf
bLongAtkRate
Gegenstandsbonus
bLongAtkRate
Signatur:
Beschreibung:
Increases damage of long ranged attacks by n%
if
Befehl
if
Signatur:
Beschreibung:
This is the basic conditional statement command, and just about the only one
available in this scripting language.
The condition can be any expression. All expressions resulting in a non-zero
value will be considered True, including negative values. All expressions
resulting in a zero are false.
If the expression results in True, the statement will be executed. If it isn't
true, nothing happens and we move on to the next line of the script.
For more information on conditional operators see the operators section above.
bothering to store it in a specific variable:
More examples of using the 'if' command in the real world:
Example 1:
Example 2:
Notice that examples 1 and 2 have the same effect.
Example 3:
Example 4:
Example 5:
See 'strcharinfo' for an explanation of what this function does.
Example 6: Using complex conditions.
The script engine also supports nested 'if' statements:
If the condition isn't met, it'll do the action following the 'else'.
We can also group several actions depending on a condition:
Remember that if you plan to do several actions upon the condition being false, and
you forget to use the curly braces (the { } ), the second action will be executed regardless
the output of the condition, unless of course, you stop the execution of the script if the
condition is true (that is, in the first grouping using a return; , and end; or a close; )
Also, you can have multiple conditions nested or chained.
Beispiel:
bSpeedRate
Gegenstandsbonus
bSpeedRate
Signatur:
Beschreibung:
Movement speed + n% (only the highest among all is applied, won't be stacked with SC_SPEEDUP0, SC_SPEEDUP1)
bAspd
Gegenstandsbonus
bAspd
Signatur:
Beschreibung:
Attack speed + n
bAllStats
Gegenstandsbonus
bAllStats
Signatur:
Beschreibung:
STR + n, AGI + n, VIT + n, INT + n, DEX + n, LUK + n
bBaseAtk
Gegenstandsbonus
bBaseAtk
Signatur:
Beschreibung:
Basic attack power + n
bMatk
Gegenstandsbonus
bMatk
Signatur:
Beschreibung:
Magical attack power + n
bCritAtkRate
Gegenstandsbonus
bCritAtkRate
Signatur:
Beschreibung:
Increases critical damage by +n%
bPow
Gegenstandsbonus
bPow
Signatur:
Beschreibung:
POW + n
bCon
Gegenstandsbonus
bCon
Signatur:
Beschreibung:
CON + n
bPAtk
Gegenstandsbonus
bPAtk
Signatur:
Beschreibung:
PAtk + n
Nicht angegeben SkriptreferenzenFür dieses Skript wurden keine dokumentierten Referenzen erkannt. Nicht angegeben SkriptreferenzenFür dieses Skript wurden keine dokumentierten Referenzen erkannt. Nicht angegeben Nicht angegeben Nicht angegeben
Nicht angegeben Nicht angegeben Nicht angegeben Nicht angegeben |
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