Não podem te falar pra “descer do salto” se você estiver calçando estes tamancos. Afinal, o que as pessoas do seu grupo de up fariam sem uma Musa com os bônus incríveis destes saltos? -------------------------- HP e SP máx. +3%. Dano mágico +2%. Dano mágico de propriedade Neutro +2%. -------------------------- Ao aprender [Canção de Frigga] nv. 5: HP máx. +10%. Ao aprender [Ritmo Contagiante] nv. 5: Todos os atributos +5. Ao aprender [Harmonizar] nv. 5: Velocidade de ataque +5%. Ao aprender [Ode a Hela] nv. 5: Dano de [Ruído Estridente] +20%. Conjuração variável de [Ruído Estridente] -20%. Ao aprender [Melodia de Morfeu] nv. 5: Ao realizar ataques mágicos, 4% de chance de infligir Sono no alvo. -------------------------- Refino +5 ou mais: HP e SP máx. +7% adicional. Dano mágico +3% adicional. Dano mágico de propriedade Neutro +3% adicional. Refino +7 ou mais: HP e SP máx. +10% adicional. Dano mágico +5% adicional. Dano mágico de propriedade Neutro +5% adicional. -------------------------- Tipo: Calçado DEF: 15 DEFM: 15 Peso: 50 Nível necessário: 100 Classes: Todas
Shoes fit for a traveler with much work to be done. Class: Shoes Defense: 15 Weight: 50 Requires Level: 100 Mdef + 15. MaxHP + 3%, MaxSP + 3%. MATK + 2%. Increases neutral property magical damage by 2%. All stat + 1 per each level of Swing Dance user learned. Attack speed + 4% per each level of Harmonize user learned. MaxHP + 2% per each level of Frigg's Song user learned. Increases damage of Metallic Sound by 10% and reduces casting time of Metallic Sound by 10% per each level of Gloomy Shyness user learned. If user learned Deep Sleep Lullaby level 1, has a chance of inflicting sleep on an enemy when dealing magical damage. Increases a chance of inflicting sleep per each level of Deep Sleep Lullaby user learned. If refine rate is 5 or higher, additional MaxHP/MaxSP + 7%, additional MATK + 3%, Increases neutral property magical damage by additional 3%. If refine rate is 7 or higher, additional MaxHP/MaxSP + 10%, additional MATK + 5%, Increases neutral property magical damage by additional 5%.
Shoes fit for a traveler with much work to be done. Max HP +3%, Max SP +3%. MATK damage +2%. Neutral property MATK damage +2%. If refine rate is +5, additionally Max HP +7%, Max SP +7%. Additionally MATK damage +3%. Additionally Neutral property MATK damage +3%. If refine rate is +7 or higher, additionally Max HP +10%, Max SP +10%. Additionally MATK damage +5%. Additionally Neutral property MATK damage +5%. All stat +1 per each level of Swing Dance user learned. For each level of Harmonize, ASPD +4%. For each level of Frigg's Song, max HP + 2%. For each level of Gloomy Shyness, Metallic Sound damage +10%, variable Cast Time of Metallic Sound -10%. When learning 1st level Deep Sleep Lullaby, with a certain chance you can cast Sleep on enemy during MATK. Success Rate of Sleep increases for each level of Deep Sleep Lullaby learned. Class: Footwear Defense: 15 Weight: 50 Required Level: 100 Jobs: All
Allowed in player purchase shop:
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Summons monster:
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Can be dropped:
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Can be traded with partner:
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Can be sold to NPC:
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bonus bMdef,15;
bonus bMaxHPrate,3+(2*getskilllv("WM_FRIGG_SONG"));
bonus bMaxSPrate,3;
bonus bMatkRate,2;
bonus2 bMagicAddEle,Ele_Neutral,5;
bonus bAllStats,getskilllv("WA_SWING_DANCE");
bonus bAspdRate,4*getskilllv("MI_HARMONIZE");
bonus2 bSkillAtk,"WM_METALICSOUND",10*getskilllv("WM_GLOOMYDAY");
bonus2 bVariableCastrate,"WM_METALICSOUND",-10*getskilllv("WM_GLOOMYDAY");
bonus3 bAddEff,Eff_Sleep,400*min(5,getskilllv("WM_LULLABY_DEEPSLEEP")),ATF_MAGIC;
.@r = getrefine();
if (.@r>=5) {
bonus bMaxHPrate,7;
bonus bMaxSPrate,7;
bonus bMatkRate,3;
bonus2 bMagicAddEle,Ele_Neutral,3;
}
if (.@r>=7) {
bonus bMaxHPrate,10;
bonus bMaxSPrate,10;
bonus bMatkRate,5;
bonus2 bMagicAddEle,Ele_Neutral,5;
}
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