Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
4695 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"HN_SHIELD_CHAIN_RUSH",4*.@r; bonus2 bSkillAtk,"HN_SPIRAL_P... Detalles
4698 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"SH_HYUN_ROKS_BREEZE",5*.@r; bonus2 bSkillAtk,"SH_HYUN_ROK_... Detalles
4699 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"SH_CHUL_HO_SONIC_CLAW",4*.@r; bonus2 bSkillAtk,"SH_HOGOGON... Detalles
4703 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"NW_SPIRAL_SHOOTING",4*.@r; if (g... Detalles
4704 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"NW_WILD_FIRE",4*.@r; if (getench... Detalles
4705 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"NW_WILD_FIRE",4*.@r; if (getench... Detalles
4708 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",4*.@r; if (g... Detalles
4709 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bCritAtkRate,10*.@r; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",4*.@r; if ... Detalles
4713 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",4*.@r... Detalles
4714 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"NW_THE_VIGILANTE_AT_NIGHT",4*.@r... Detalles
4715 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus bLongAtkRate,5*.@r; bonus2 bSkillAtk,"NW_MAGAZINE_FOR_ONE",4*.@r; if (... Detalles
4718 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"NW_GRENADES_DROPPING",5*.@r; bonus2 bSkillAtk,"NW_HASTY_FI... Detalles
4719 2 .@r = getequiprefinerycnt(EQI_HAND_R)/3; bonus2 bSkillAtk,"NW_ONLY_ONE_BULLET",5*.@r; bonus2 bSkillAtk,"NW_SPIRAL_SHO... Detalles
4720 2 bonus bMaxHPrate,25; bonus bMaxSPrate,25; Detalles
4721 2 bonus bMatkRate,30; Detalles
4722 2 bonus bDelayrate,-30; Detalles
4723 2 bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubRace,RC_Player_Human,5; Detalles
4724 2 bonus2 bSubEle,Ele_Dark,5; bonus2 bSubEle,Ele_Poison,5; bonus2 bSubRace,RC_Player_Human,5; Detalles
4725 2 bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; Detalles
4726 2 bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; Detalles