Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
5375 2 bonus bSMatk,5; bonus bMatk,50; Detalles
5376 2 bonus2 bMagicAtkEle,Ele_All,8; bonus bMatkRate,10; Detalles
5377 2 bonus bPAtk,5; bonus bPow,7; bonus bCon,7; Detalles
5378 2 bonus bPAtk,5; bonus bPow,7; bonus bCon,7; Detalles
5379 2 bonus bCRate,5; bonus bPow,7; bonus bCrt,7; Detalles
5380 2 bonus bCRate,5; bonus bPow,7; bonus bCrt,7; Detalles
5381 2 bonus bSMatk,5; bonus bSpl,7; bonus bCon,7; Detalles
5382 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5383 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5384 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5385 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5386 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5387 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5388 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5389 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5390 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5391 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5392 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5393 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles
5394 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalles