Combos de Itens Listar Todos

Combos de Itens

ID Tamanho do Combo Itens do Combo Efeito do Combo Ações
5375 2 bonus bSMatk,5; bonus bMatk,50; Detalhes
5376 2 bonus2 bMagicAtkEle,Ele_All,8; bonus bMatkRate,10; Detalhes
5377 2 bonus bPAtk,5; bonus bPow,7; bonus bCon,7; Detalhes
5378 2 bonus bPAtk,5; bonus bPow,7; bonus bCon,7; Detalhes
5379 2 bonus bCRate,5; bonus bPow,7; bonus bCrt,7; Detalhes
5380 2 bonus bCRate,5; bonus bPow,7; bonus bCrt,7; Detalhes
5381 2 bonus bSMatk,5; bonus bSpl,7; bonus bCon,7; Detalhes
5382 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5383 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5384 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5385 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5386 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5387 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5388 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5389 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5390 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5391 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5392 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5393 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes
5394 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bShortAtkRate,5*(.@r_weapon/... Detalhes