Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
5435 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5436 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5437 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5438 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5439 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5440 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5441 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5442 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5443 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5444 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5445 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5446 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5447 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5448 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5449 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5450 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5451 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5452 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5453 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles
5454 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalles