Combos de Itens Listar Todos

Combos de Itens

ID Tamanho do Combo Itens do Combo Efeito do Combo Ações
5435 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5436 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5437 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5438 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5439 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5440 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5441 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5442 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5443 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5444 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5445 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5446 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5447 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5448 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5449 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5450 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5451 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5452 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5453 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes
5454 2 bonus bAtkRate,5; bonus bBaseAtk,50; .@r_weapon = getequiprefinerycnt(EQI_HAND_R); bonus bLongAtkRate,5*(.@r_weapon/3... Detalhes