| 4788 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4789 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4790 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4791 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4792 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4793 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4794 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4795 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4796 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4797 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4798 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4799 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4800 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4801 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4802 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4803 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4804 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4805 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4806 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|
| 4807 |
3 |
|
bonus bFixedCast,-300; bonus bDelayrate,-7; bonus2 bWeaponSubSize,Size_All,3; |
Detalles
|