Combos de Objetos Listar todo

Combos de Objetos

ID Tamaño del Combo Objetos del Combo Efecto del Combo Acciones
923 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus bBaseAtk,2 + ( .@r >= 9 ) ? 5 : 0; } Detalles
924 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus bBaseAtk,4 + ( .@r >= 9 ) ? 2 : 0; bonus bHit,3 + ( .@... Detalles
925 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus2 bMagicAddRace,RC_All,1 + ( .@r >= 9 ) ? 1 : 0; } Detalles
926 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus bVariableCastrate,-1 - ( .@r >= 9 ) ? 1 : 0; } Detalles
927 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus2 bAddRace,RC_All,1 + ( .@r >= 9 ) ? 1 : 0; } Detalles
928 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { bonus bAspdRate,1 + ( .@r >= 9 ) ? 1 : 0; } Detalles
929 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPIT... Detalles
930 2 .@r = getequiprefinerycnt(EQI_HEAD_TOP); if (.@r >= 7) { setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPIT... Detalles
1039 2 bonus bUseSPrate,5; bonus bAspdRate,3; bonus bHit,-5; bonus bVariableCastrate,-3; Detalles
1040 2 bonus bSPrecovRate,3; Detalles
1041 2 bonus bHealPower,10; Detalles
1042 2 bonus bHealPower,10; Detalles
1043 2 bonus2 bSubRace,RC_Angel,9; Detalles
1044 2 bonus bFlee,10; bonus2 bAddEff,Eff_Stun,1000; Detalles
1045 2 bonus2 bSubRace,RC_Demon,9; Detalles
1046 2 bonus bStr,1; bonus2 bAddClass,Class_All,5; Detalles
1047 2 bonus2 bSkillAtk,"MO_TRIPLEATTACK",5; bonus2 bSkillAtk,"MO_COMBOFINISH",5; bonus2 bSkillAtk,"CH_TIGERFIST",3; bonus2 ... Detalles
1048 2 bonus bDex,2; bonus bDef,2; Detalles
1049 2 bonus bStr,1; bonus bAspdRate,2; Detalles
1050 2 autobonus "{ bonus2 bHPLossRate,30,1000; bonus bHit,-10; bonus bSplashRange,1; }",10+getequiprefinerycnt(EQI_HEAD_TOP... Detalles