| 1752 |
2 |
|
autobonus "{ bonus bVit,20; bonus bLongAtkRate,10; }",30,7000; |
Detalles
|
| 1753 |
2 |
|
autobonus "{ bonus bVit,20; bonus bLongAtkRate,10; }",30,7000; |
Detalles
|
| 1754 |
2 |
|
autobonus "{ bonus bVit,20; bonus bLongAtkRate,10; }",30,7000; |
Detalles
|
| 1755 |
2 |
|
autobonus "{ bonus bVit,20; bonus bLongAtkRate,10; }",30,7000; |
Detalles
|
| 1756 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bSpeedRate,25; bonus bCritAtkRate,4*(readparam(bLuk)/20); if (.@r >= 7) {... |
Detalles
|
| 1757 |
2 |
|
.@r = getequiprefinerycnt(EQI_ARMOR); bonus bHPGainValue,500; bonus bSpeedRate,25; bonus2 bSkillAtk,"RA_CLUSTERBOMB",... |
Detalles
|
| 1758 |
2 |
|
bonus bAtkRate,10; .@eq = getequiprefinerycnt(EQI_SHOES); .@weapon = getequiprefinerycnt(EQI_HAND_R); if (.@eq >= 7 &... |
Detalles
|
| 1762 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHOES); bonus bMaxHP,.@r; bonus bMaxSP,.... |
Detalles
|
| 1763 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_SHIELD); bonus bDef,.@r; if (.@r >= 15) ... |
Detalles
|
| 1764 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bBaseAtk,.@r; if (.@r >= ... |
Detalles
|
| 1765 |
2 |
|
.@r = getequiprefinerycnt(EQI_SHADOW_ARMOR) + getequiprefinerycnt(EQI_SHADOW_WEAPON); bonus bBaseAtk,.@r; if (.@r >= ... |
Detalles
|
| 1767 |
2 |
|
bonus bLuk,1; |
Detalles
|
| 1768 |
2 |
|
bonus bStr,1; |
Detalles
|
| 1769 |
2 |
|
bonus bInt,1; |
Detalles
|
| 1770 |
2 |
|
bonus bDex,1; |
Detalles
|
| 1771 |
2 |
|
bonus bDex,1; |
Detalles
|
| 1772 |
2 |
|
bonus bDex,1; |
Detalles
|
| 1773 |
2 |
|
bonus bVit,1; |
Detalles
|
| 1774 |
2 |
|
bonus bAgi,1; |
Detalles
|
| 1775 |
2 |
|
bonus2 bSubEle,Ele_Neutral,1; if (getequiprefinerycnt(EQI_SHADOW_ACC_R) + getequiprefinerycnt(EQI_SHADOW_ACC_L) >= 15... |
Detalles
|